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https://github.com/mod-playerbots/azerothcore-wotlk.git
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chore(core): remove malformed whitespaces (#4244)
* from https://www.codefactor.io/repository/github/azerothcore/azerothcore-wotlk/issues?category=Style&groupId=838&lang=5&page=75
This commit is contained in:
@@ -62,7 +62,6 @@ enum Misc
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EVENT_MOVE_TO_PHASE_2 = 20,
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EVENT_FINISH_DIVE = 21
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};
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// Xinef: Ruse of the Ashtongue (10946)
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@@ -56,7 +56,6 @@ enum Misc
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class boss_high_astromancer_solarian : public CreatureScript
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{
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public:
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boss_high_astromancer_solarian() : CreatureScript("boss_high_astromancer_solarian") { }
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struct boss_high_astromancer_solarianAI : public BossAI
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@@ -212,7 +211,6 @@ public:
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me->CastSpell(me, SPELL_PSYCHIC_SCREAM, false);
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events.ScheduleEvent(EVENT_SPELL_PSYCHIC_SCREAM, 12000);
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break;
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}
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DoMeleeAttackIfReady();
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@@ -703,7 +703,6 @@ public:
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{
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return me->GetHomePosition().GetExactDist2d(me) > 165.0f || !SelectTargetFromPlayerList(165.0f);
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}
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};
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CreatureAI* GetAI(Creature* creature) const override
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{
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@@ -27,7 +27,6 @@ enum voidReaver
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class boss_void_reaver : public CreatureScript
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{
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public:
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boss_void_reaver() : CreatureScript("boss_void_reaver") { }
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struct boss_void_reaverAI : public BossAI
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@@ -176,7 +176,6 @@ public:
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DoMeleeAttackIfReady();
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}
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};
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CreatureAI* GetAI(Creature* creature) const override
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{
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@@ -171,7 +171,6 @@ public:
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AttackStart(target);
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events2.ScheduleEvent(EVENT_SEARCH_FIGHT, 1000);
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break;
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}
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if (!UpdateVictim())
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@@ -224,7 +223,6 @@ public:
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break;
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}
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break;
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}
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DoMeleeAttackIfReady();
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@@ -360,7 +358,6 @@ public:
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me->CastSpell((Unit*)NULL, SPELL_TARGET_OMEGA, false);
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instance->HandleGameObject(instance->GetData64(DATA_WARDENS_SHIELD), true);
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instance->SetBossState(DATA_WARDEN_MELLICHAR, NOT_STARTED);
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}
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void DamageTaken(Unit* attacker, uint32& damage, DamageEffectType, SpellSchoolMask) override
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@@ -40,7 +40,6 @@ enum Misc
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class boss_high_botanist_freywinn : public CreatureScript
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{
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public:
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boss_high_botanist_freywinn() : CreatureScript("boss_high_botanist_freywinn")
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{
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}
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@@ -45,7 +45,6 @@ enum Misc
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class boss_laj : public CreatureScript
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{
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public:
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boss_laj() : CreatureScript("boss_laj") { }
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struct boss_lajAI : public BossAI
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@@ -34,7 +34,6 @@ enum Misc
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class boss_warp_splinter : public CreatureScript
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{
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public:
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boss_warp_splinter() : CreatureScript("boss_warp_splinter") { }
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struct boss_warp_splinterAI : public BossAI
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{
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