Kitzunu
2021-01-10 14:27:55 +01:00
committed by GitHub
parent 7cf097eab2
commit da4edd547d
315 changed files with 3 additions and 729 deletions

View File

@@ -757,7 +757,6 @@ void OutdoorPvPEP::SendRemoveWorldStates(Player* player)
class OutdoorPvP_eastern_plaguelands : public OutdoorPvPScript
{
public:
OutdoorPvP_eastern_plaguelands()
: OutdoorPvPScript("outdoorpvp_ep")
{

View File

@@ -174,7 +174,6 @@ class OutdoorPvPEP;
class OPvPCapturePointEP_EWT : public OPvPCapturePoint
{
public:
OPvPCapturePointEP_EWT(OutdoorPvP* pvp);
void ChangeState() override;
@@ -188,13 +187,11 @@ public:
void HandlePlayerLeave(Player* player) override;
protected:
void SummonSupportUnitAtNorthpassTower(TeamId teamId);
void UpdateTowerState();
protected:
uint32 m_TowerState;
TeamId m_UnitsSummonedSideId;
@@ -203,7 +200,6 @@ protected:
class OPvPCapturePointEP_NPT : public OPvPCapturePoint
{
public:
OPvPCapturePointEP_NPT(OutdoorPvP* pvp);
void ChangeState() override;
@@ -217,13 +213,11 @@ public:
void HandlePlayerLeave(Player* player) override;
protected:
void SummonGO(TeamId teamId);
void UpdateTowerState();
protected:
uint32 m_TowerState;
TeamId m_SummonedGOSideId;
@@ -232,7 +226,6 @@ protected:
class OPvPCapturePointEP_CGT : public OPvPCapturePoint
{
public:
OPvPCapturePointEP_CGT(OutdoorPvP* pvp);
void ChangeState() override;
@@ -246,13 +239,11 @@ public:
void HandlePlayerLeave(Player* player) override;
protected:
void LinkGraveyard(TeamId teamId);
void UpdateTowerState();
protected:
uint32 m_TowerState;
TeamId m_GraveyardSide;
@@ -261,7 +252,6 @@ protected:
class OPvPCapturePointEP_PWT : public OPvPCapturePoint
{
public:
OPvPCapturePointEP_PWT(OutdoorPvP* pvp);
void ChangeState() override;
@@ -275,13 +265,11 @@ public:
void HandlePlayerLeave(Player* player) override;
protected:
void SummonFlightMaster(TeamId teamId);
void UpdateTowerState();
protected:
TeamId m_FlightMasterSpawnedId;
uint32 m_TowerState;
@@ -290,7 +278,6 @@ protected:
class OutdoorPvPEP : public OutdoorPvP
{
public:
OutdoorPvPEP();
bool SetupOutdoorPvP() override;
@@ -309,7 +296,6 @@ public:
void SetControlledState(uint32 index, TeamId teamId);
private:
// how many towers are controlled
TeamId EP_ControlsId[EP_TOWER_NUM];

View File

@@ -106,7 +106,6 @@ void OPvPCapturePointGH::ChangeState()
class OutdoorPvP_grizzly_hills : public OutdoorPvPScript
{
public:
OutdoorPvP_grizzly_hills()
: OutdoorPvPScript("outdoorpvp_gh")
{

View File

@@ -351,7 +351,6 @@ void OutdoorPvPHP::SetHordeTowersControlled(uint32 count)
class OutdoorPvP_hellfire_peninsula : public OutdoorPvPScript
{
public:
OutdoorPvP_hellfire_peninsula()
: OutdoorPvPScript("outdoorpvp_hp")
{

View File

@@ -77,7 +77,6 @@ const go_type HPTowerFlags[HP_TOWER_NUM] =
class OPvPCapturePointHP : public OPvPCapturePoint
{
public:
OPvPCapturePointHP(OutdoorPvP* pvp, OutdoorPvPHPTowerType type);
void ChangeState() override;
@@ -91,14 +90,12 @@ public:
void HandlePlayerLeave(Player* player) override;
private:
OutdoorPvPHPTowerType m_TowerType;
};
class OutdoorPvPHP : public OutdoorPvP
{
public:
OutdoorPvPHP();
bool SetupOutdoorPvP() override;
@@ -121,7 +118,6 @@ public:
void SetHordeTowersControlled(uint32 count);
private:
// how many towers are controlled
uint32 m_AllianceTowersControlled;
uint32 m_HordeTowersControlled;

View File

@@ -650,7 +650,6 @@ void OPvPCapturePointNA::UpdateWyvernRoostWorldState(uint32 roost)
class OutdoorPvP_nagrand : public OutdoorPvPScript
{
public:
OutdoorPvP_nagrand()
: OutdoorPvPScript("outdoorpvp_na")
{

View File

@@ -242,7 +242,6 @@ class OutdoorPvPNA;
class OPvPCapturePointNA : public OPvPCapturePoint
{
public:
OPvPCapturePointNA(OutdoorPvP* pvp);
bool Update(uint32 diff) override;
@@ -265,7 +264,6 @@ public:
TeamId GetControllingFaction() const;
protected:
// called when a faction takes control
void FactionTakeOver(TeamId teamId);
@@ -279,7 +277,6 @@ protected:
void UpdateHalaaWorldState();
private:
bool m_capturable;
uint32 m_GuardsAlive;
@@ -301,7 +298,6 @@ private:
class OutdoorPvPNA : public OutdoorPvP
{
public:
OutdoorPvPNA();
bool SetupOutdoorPvP() override;
@@ -318,7 +314,6 @@ public:
void HandleKillImpl(Player* player, Unit* killed) override;
private:
OPvPCapturePointNA* m_obj;
};

View File

@@ -234,7 +234,6 @@ bool OutdoorPvPSI::HandleCustomSpell(Player* player, uint32 spellId, GameObject*
class OutdoorPvP_silithus : public OutdoorPvPScript
{
public:
OutdoorPvP_silithus()
: OutdoorPvPScript("outdoorpvp_si")
{

View File

@@ -43,7 +43,6 @@ enum SI_WorldStates
class OutdoorPvPSI : public OutdoorPvP
{
public:
OutdoorPvPSI();
bool SetupOutdoorPvP() override;
@@ -66,7 +65,6 @@ public:
void UpdateWorldState();
private:
uint32 m_Gathered_A;
uint32 m_Gathered_H;

View File

@@ -350,7 +350,6 @@ void OPvPCapturePointTF::SendChangePhase()
class OutdoorPvP_terokkar_forest : public OutdoorPvPScript
{
public:
OutdoorPvP_terokkar_forest()
: OutdoorPvPScript("outdoorpvp_tf")
{

View File

@@ -113,7 +113,6 @@ enum TFTowerStates
class OPvPCapturePointTF : public OPvPCapturePoint
{
public:
OPvPCapturePointTF(OutdoorPvP* pvp, OutdoorPvPTF_TowerType type);
bool Update(uint32 diff) override;
@@ -131,7 +130,6 @@ public:
void UpdateTowerState();
protected:
OutdoorPvPTF_TowerType m_TowerType;
uint32 m_TowerState;
@@ -140,7 +138,6 @@ protected:
class OutdoorPvPTF : public OutdoorPvP
{
public:
OutdoorPvPTF();
bool SetupOutdoorPvP() override;
@@ -163,7 +160,6 @@ public:
bool IsLocked() const;
private:
bool m_IsLocked;
uint32 m_LockTimer;
uint32 m_LockTimerUpdate;

View File

@@ -444,7 +444,6 @@ void OutdoorPvPZM::SendRemoveWorldStates(Player* player)
class OutdoorPvP_zangarmarsh : public OutdoorPvPScript
{
public:
OutdoorPvP_zangarmarsh()
: OutdoorPvPScript("outdoorpvp_zm")
{

View File

@@ -158,7 +158,6 @@ class OutdoorPvPZM;
class OPvPCapturePointZM_Beacon : public OPvPCapturePoint
{
public:
OPvPCapturePointZM_Beacon(OutdoorPvP* pvp, ZM_BeaconType type);
void ChangeState() override;
@@ -174,7 +173,6 @@ public:
void UpdateTowerState();
protected:
ZM_BeaconType m_TowerType;
uint32 m_TowerState;
};
@@ -189,7 +187,6 @@ enum ZM_GraveYardState
class OPvPCapturePointZM_GraveYard : public OPvPCapturePoint
{
public:
OPvPCapturePointZM_GraveYard(OutdoorPvP* pvp);
bool Update(uint32 diff) override;
@@ -213,11 +210,9 @@ public:
uint32 GetGraveYardState() const;
private:
uint32 m_GraveYardState;
protected:
TeamId m_BothControllingFactionId;
uint64 m_FlagCarrierGUID;
};
@@ -225,7 +220,6 @@ protected:
class OutdoorPvPZM : public OutdoorPvP
{
public:
OutdoorPvPZM();
bool SetupOutdoorPvP() override;
@@ -248,7 +242,6 @@ public:
void SetHordeTowersControlled(uint32 count);
private:
OPvPCapturePointZM_GraveYard* m_GraveYard;
uint32 m_AllianceTowersControlled;