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chore(core): remove malformed whitespaces (#4244)
* from https://www.codefactor.io/repository/github/azerothcore/azerothcore-wotlk/issues?category=Style&groupId=838&lang=5&page=75
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@@ -60,7 +60,6 @@ void ConfusedMovementGenerator<T>::DoInitialize(T* unit)
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i_waypoints[idx][2] = idx > 0 ? i_waypoints[idx - 1][2] : z;
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continue;
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}
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}
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else
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{
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@@ -18,7 +18,6 @@ template <>
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class HomeMovementGenerator<Creature> : public MovementGeneratorMedium< Creature, HomeMovementGenerator<Creature> >
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{
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public:
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HomeMovementGenerator() : arrived(false), i_recalculateTravel(false) {}
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~HomeMovementGenerator() {}
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@@ -12,7 +12,6 @@
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class IdleMovementGenerator : public MovementGenerator
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{
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public:
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void Initialize(Unit*) override;
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void Finalize(Unit*) override { }
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void Reset(Unit*) override;
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@@ -100,7 +100,6 @@ class PathGenerator
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}
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private:
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dtPolyRef _pathPolyRefs[MAX_PATH_LENGTH]; // array of detour polygon references
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uint32 _polyLength; // number of polygons in the path
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@@ -60,7 +60,6 @@ public:
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void LoadPath(Creature*);
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private:
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void Stop(int32 time) { i_nextMoveTime.Reset(time);}
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bool Stopped() { return !i_nextMoveTime.Passed();}
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