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chore(core): remove malformed whitespaces (#4244)
* from https://www.codefactor.io/repository/github/azerothcore/azerothcore-wotlk/issues?category=Style&groupId=838&lang=5&page=75
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@@ -23,7 +23,6 @@ class DynamicMapTree
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DynTreeImpl* impl;
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public:
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DynamicMapTree();
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~DynamicMapTree();
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@@ -42,7 +42,6 @@ template<class T,
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class RegularGrid2D
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{
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public:
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enum
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{
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CELL_NUMBER = 64,
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@@ -42,7 +42,6 @@ namespace VMAP
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{
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private:
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public:
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static bool collisionLocationForMovingPointFixedAABox(
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const G3D::Vector3& origin,
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const G3D::Vector3& dir,
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@@ -50,7 +49,6 @@ namespace VMAP
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G3D::Vector3& location,
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bool& Inside)
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{
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// Integer representation of a floating-point value.
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#define IR(x) (reinterpret_cast<G3D::uint32 const&>(x))
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