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Core/Pet: Casting pet spells on enemies at a distance - now the pet goes at casting distance and does the cast
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@@ -1224,6 +1224,8 @@ struct CharmInfo
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bool IsReturning();
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void SaveStayPosition(bool atCurrentPos);
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void GetStayPosition(float &x, float &y, float &z);
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void RemoveStayPosition();
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bool HasStayPosition();
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void SetForcedSpell(uint32 id) { _forcedSpellId = id; }
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int32 GetForcedSpell() { return _forcedSpellId; }
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