fix(Scripts/TempleOfAhnQiraj): Improve Veklor pathing (#13682)

This commit is contained in:
Skjalf
2022-11-03 19:18:37 -03:00
committed by GitHub
parent 9db323b6c4
commit d9ab07d5d2

View File

@@ -340,6 +340,19 @@ struct boss_veklor : public boss_twinemperorsAI
_scheduler
.Schedule(4s, [this](TaskContext context)
{
if (me->GetVictim())
{
if (!me->IsWithinDist(me->GetVictim(), 45.0f))
{
me->GetMotionMaster()->MoveChase(me->GetVictim(), 45.0f, 0);
}
else
{
me->StopMoving();
me->GetMotionMaster()->Clear();
}
}
DoCastVictim(SPELL_SHADOW_BOLT);
context.Repeat(2500ms);
})