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refactor(Core/Unit): PC&NPC Immunity (#11986)
* initial * refactor(Core/Unit): PC & NPC Immunities Cherry-pick TC:74af880217Co-authored-by: Treeston <treeston.nmoc@gmail.com> * fix builds error Cherry-pick TC:74af880217Co-authored-by: Treeston <treeston.nmoc@gmail.com> * Fix nef combat, and replace SetFlag by SetUnitFlag * fix combat with jedoga Co-authored-by: Treeston <treeston.nmoc@gmail.com>
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@@ -345,13 +345,15 @@ public:
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if (Creature* pGuard1 = instance->GetCreature(NPC_ErekemGuardGUID[0]))
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{
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pGuard1->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
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pGuard1->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_NPC);
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pGuard1->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
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pGuard1->SetImmuneToNPC(false);
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pGuard1->GetMotionMaster()->MovePoint(0, BossStartMove21);
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}
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if (Creature* pGuard2 = instance->GetCreature(NPC_ErekemGuardGUID[1]))
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{
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pGuard2->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
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pGuard2->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_NPC);
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pGuard2->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
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pGuard2->SetImmuneToNPC(false);
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pGuard2->GetMotionMaster()->MovePoint(0, BossStartMove22);
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}
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break;
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@@ -384,7 +386,8 @@ public:
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if (pBoss)
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{
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pBoss->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
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pBoss->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_NPC);
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pBoss->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
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pBoss->SetImmuneToNPC(false);
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pBoss->SetReactState(REACT_AGGRESSIVE);
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if ((WaveCount == 6 && m_auiEncounter[0] == DONE) || (WaveCount == 12 && m_auiEncounter[1] == DONE))
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pBoss->SetLootMode(0);
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@@ -497,7 +500,10 @@ public:
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break;
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case EVENT_CYANIGOSA_ATTACK:
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if (Creature* c = instance->GetCreature(NPC_CyanigosaGUID))
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c->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_NPC);
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{
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c->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
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c->SetImmuneToNPC(false);
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}
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break;
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}
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}
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@@ -594,15 +600,15 @@ public:
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HandleGameObject(GO_ZuramatCellGUID, false);
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// respawn bosses
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if (Creature* c = instance->GetCreature(NPC_MoraggGUID)) { c->DespawnOrUnsummon(); c->SetRespawnTime(3); c->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_NPC); }
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if (Creature* c = instance->GetCreature(NPC_MoraggGUID)) { c->DespawnOrUnsummon(); c->SetRespawnTime(3); c->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_NPC); }
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if (Creature* c = instance->GetCreature(NPC_ErekemGUID)) { c->DespawnOrUnsummon(); c->SetRespawnTime(3); c->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_NPC); }
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if (Creature* c = instance->GetCreature(NPC_ErekemGuardGUID[0])) { c->DespawnOrUnsummon(); c->SetRespawnTime(3); c->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_NPC); }
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if (Creature* c = instance->GetCreature(NPC_ErekemGuardGUID[1])) { c->DespawnOrUnsummon(); c->SetRespawnTime(3); c->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_NPC); }
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if (Creature* c = instance->GetCreature(NPC_IchoronGUID)) { c->DespawnOrUnsummon(); c->SetRespawnTime(3); c->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_NPC); }
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if (Creature* c = instance->GetCreature(NPC_LavanthorGUID)) { c->DespawnOrUnsummon(); c->SetRespawnTime(3); c->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_NPC); }
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if (Creature* c = instance->GetCreature(NPC_XevozzGUID)) { c->DespawnOrUnsummon(); c->SetRespawnTime(3); c->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_NPC); }
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if (Creature* c = instance->GetCreature(NPC_ZuramatGUID)) { c->DespawnOrUnsummon(); c->SetRespawnTime(3); c->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_NPC); }
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if (Creature* c = instance->GetCreature(NPC_MoraggGUID)) { c->DespawnOrUnsummon(); c->SetRespawnTime(3); c->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE); c->SetImmuneToNPC(true); }
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if (Creature* c = instance->GetCreature(NPC_MoraggGUID)) { c->DespawnOrUnsummon(); c->SetRespawnTime(3); c->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE); c->SetImmuneToNPC(true); }
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if (Creature* c = instance->GetCreature(NPC_ErekemGUID)) { c->DespawnOrUnsummon(); c->SetRespawnTime(3); c->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE); c->SetImmuneToNPC(true); }
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if (Creature* c = instance->GetCreature(NPC_ErekemGuardGUID[0])) { c->DespawnOrUnsummon(); c->SetRespawnTime(3); c->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE); c->SetImmuneToNPC(true); }
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if (Creature* c = instance->GetCreature(NPC_ErekemGuardGUID[1])) { c->DespawnOrUnsummon(); c->SetRespawnTime(3); c->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE); c->SetImmuneToNPC(true); }
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if (Creature* c = instance->GetCreature(NPC_IchoronGUID)) { c->DespawnOrUnsummon(); c->SetRespawnTime(3); c->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE); c->SetImmuneToNPC(true); }
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if (Creature* c = instance->GetCreature(NPC_LavanthorGUID)) { c->DespawnOrUnsummon(); c->SetRespawnTime(3); c->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE); c->SetImmuneToNPC(true); }
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if (Creature* c = instance->GetCreature(NPC_XevozzGUID)) { c->DespawnOrUnsummon(); c->SetRespawnTime(3); c->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE); c->SetImmuneToNPC(true); }
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if (Creature* c = instance->GetCreature(NPC_ZuramatGUID)) { c->DespawnOrUnsummon(); c->SetRespawnTime(3); c->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE); c->SetImmuneToNPC(true); }
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if (Creature* c = instance->GetCreature(NPC_CyanigosaGUID)) { c->DespawnOrUnsummon(); }
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}
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@@ -280,7 +280,7 @@ struct violet_hold_trashAI : public npc_escortAI
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if (!who->HasUnitFlag(UNIT_FLAG_NOT_SELECTABLE))
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{
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me->InterruptNonMeleeSpells(false);
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me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC);
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me->SetImmuneToNPC(false);
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}
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}
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@@ -372,7 +372,7 @@ struct violet_hold_trashAI : public npc_escortAI
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void CreatureStartAttackDoor()
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{
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RemoveEscortState(STATE_ESCORT_ESCORTING | STATE_ESCORT_RETURNING | STATE_ESCORT_PAUSED);
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me->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC);
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me->SetImmuneToNPC(true);
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me->CastSpell((Unit*)nullptr, SPELL_DESTROY_DOOR_SEAL, true);
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}
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@@ -380,7 +380,7 @@ struct violet_hold_trashAI : public npc_escortAI
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{
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if (!HasEscortState(STATE_ESCORT_ESCORTING))
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{
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me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC);
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me->SetImmuneToNPC(false);
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me->SetHomePosition(1845.577759f + rand_norm() * 5 - 2.5f, 800.681152f + rand_norm() * 5 - 2.5f, 44.104248f, M_PI);
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}
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