From d7bdf5f71733e8033a1bc3878cd6101a76afad47 Mon Sep 17 00:00:00 2001 From: Angelo Venturini Date: Wed, 10 May 2023 10:32:15 -0300 Subject: [PATCH] fix(Vehicle): Crash (#16184) --- src/server/game/Entities/Unit/Unit.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index b3d7086e9..ec241467f 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -20050,6 +20050,9 @@ void Unit::_ExitVehicle(Position const* exitPosition) Unit* vehicleBase = m_vehicle->GetBase(); m_vehicle = nullptr; + if (!vehicleBase) + return; + SetControlled(false, UNIT_STATE_ROOT); // SMSG_MOVE_FORCE_UNROOT, ~MOVEMENTFLAG_ROOT Position pos;