diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index b3d7086e9..ec241467f 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -20050,6 +20050,9 @@ void Unit::_ExitVehicle(Position const* exitPosition) Unit* vehicleBase = m_vehicle->GetBase(); m_vehicle = nullptr; + if (!vehicleBase) + return; + SetControlled(false, UNIT_STATE_ROOT); // SMSG_MOVE_FORCE_UNROOT, ~MOVEMENTFLAG_ROOT Position pos;