Merge branch 'master' into Playerbot

This commit is contained in:
Yunfan Li
2024-06-29 21:57:41 +08:00
29 changed files with 962 additions and 984 deletions

View File

@@ -6394,23 +6394,6 @@ void AuraEffect::HandlePeriodicTriggerSpellAuraTick(Unit* target, Unit* caster)
Unit::Kill(target, target);
return;
}
// Eye of Grillok
case 38495:
triggerSpellId = 38530;
break;
// Absorb Eye of Grillok (Zezzak's Shard)
case 38554:
{
if (!caster || target->GetTypeId() != TYPEID_UNIT)
return;
caster->CastSpell(caster, 38495, true, nullptr, this);
Creature* creatureTarget = target->ToCreature();
creatureTarget->DespawnOrUnsummon();
return;
}
// Tear of Azzinoth Summon Channel - it's not really supposed to do anything, and this only prevents the console spam
case 39857:
triggerSpellId = 39856;

View File

@@ -4590,7 +4590,7 @@ void SpellMgr::LoadSpellInfoCorrections()
// Holiday - Midsummer, Ribbon Pole Periodic Visual
ApplySpellFix({ 45406 }, [](SpellInfo* spellInfo)
{
spellInfo->AuraInterruptFlags |= ( AURA_INTERRUPT_FLAG_MOUNT | AURA_INTERRUPT_FLAG_CAST );
spellInfo->AuraInterruptFlags |= ( AURA_INTERRUPT_FLAG_MOUNT | AURA_INTERRUPT_FLAG_CAST | AURA_INTERRUPT_FLAG_TALK );
});
// Improved Mind Flay and Smite
@@ -4804,6 +4804,12 @@ void SpellMgr::LoadSpellInfoCorrections()
spellInfo->AttributesEx6 |= SPELL_ATTR6_NO_CATEGORY_COOLDOWN_MODS;
});
// Eye of Grillok
ApplySpellFix({ 38495 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TriggerSpell = 38530; // Quest Credit for Eye of Grillok
});
for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i)
{
SpellInfo* spellInfo = mSpellInfoMap[i];
@@ -4925,6 +4931,14 @@ void SpellMgr::LoadSpellInfoCorrections()
factionTemplateEntry = const_cast<FactionTemplateEntry*>(sFactionTemplateStore.LookupEntry(1921)); // The Taunka
factionTemplateEntry->hostileMask |= 8;
// Remove 1 from guards friendly mask, making able to attack players
factionTemplateEntry = const_cast<FactionTemplateEntry*>(sFactionTemplateStore.LookupEntry(1857)); // Area 52 Bruiser
factionTemplateEntry->friendlyMask &= ~1;
factionTemplateEntry = const_cast<FactionTemplateEntry*>(sFactionTemplateStore.LookupEntry(1806)); // Netherstorm Agent
factionTemplateEntry->friendlyMask &= ~1;
factionTemplateEntry = const_cast<FactionTemplateEntry*>(sFactionTemplateStore.LookupEntry(1812)); // K3 Bruiser
factionTemplateEntry->friendlyMask &= ~1;
// Remove vehicles attr, making accessories selectable
VehicleSeatEntry* vse = const_cast<VehicleSeatEntry*>(sVehicleSeatStore.LookupEntry(4689)); // Siege Engine, Accessory
vse->m_flags &= ~VEHICLE_SEAT_FLAG_PASSENGER_NOT_SELECTABLE;