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refactor(Core/ObjectMgr): Implement display probabilities. (#19068)
* Init. Cherry-picked from TC commits9d210476e5andc488fb219aCo-Authored-By: Traesh <9392905+traesh@users.noreply.github.com> Co-Authored-By: Shauren <shauren.trinity@gmail.com> * Add brute data. Needs validation against what existed before, i.e. Classic change prevention. * Add validation info for brute data. * Remove incomplete data queries. * Requested changes. * Whitespace. * Requested change. Table name. Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com> * Requested change. Table name. Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com> * Resolve the funny merge conflicts. I wonder why git blame doesn't work on a file with 20k lines in it that's odd huh champ. * Remove unused parameter. * Remove uses of unused parameter. * Use unused parameter. Hopefully? * I will cry. * Sobbing endlessly. * Remove comment. * Adjust table structure query. Remove length parameters and allow null for build value. Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com> * Adjust column datatype and add check constraint. --------- Co-authored-by: Traesh <9392905+traesh@users.noreply.github.com> Co-authored-by: Shauren <shauren.trinity@gmail.com> Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
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@@ -63,7 +63,7 @@ struct npc_eye_of_acherus : public ScriptedAI
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{
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npc_eye_of_acherus(Creature* creature) : ScriptedAI(creature)
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{
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creature->SetDisplayId(creature->GetCreatureTemplate()->Modelid1);
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creature->SetDisplayFromModel(0);
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creature->SetReactState(REACT_PASSIVE);
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}
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@@ -968,7 +968,7 @@ public:
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{
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me->SetImmuneToAll(true);
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me->SetFaction(FACTION_FRIENDLY);
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me->SetDisplayId(me->GetCreatureTemplate()->Modelid1); // Modelid2 is a horse.
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me->SetDisplayFromModel(0); // Modelid2 is a horse.
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}
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ObjectGuid minerGUID;
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