mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-02-02 10:33:46 +00:00
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GitHub
parent
d4b3e8f201
commit
d6b9639259
@@ -15,9 +15,11 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "DBCStores.h"
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#include "GameTime.h"
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#include "Group.h"
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#include "LFGMgr.h"
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#include "LFGPackets.h"
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#include "ObjectMgr.h"
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#include "Opcodes.h"
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#include "Player.h"
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@@ -44,56 +46,34 @@ void BuildPartyLockDungeonBlock(WorldPacket& data, const lfg::LfgLockPartyMap& l
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}
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}
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void WorldSession::HandleLfgJoinOpcode(WorldPacket& recvData)
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void WorldSession::HandleLfgJoinOpcode(WorldPackets::LFG::LFGJoin& packet)
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{
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if (!sLFGMgr->isOptionEnabled(lfg::LFG_OPTION_ENABLE_DUNGEON_FINDER | lfg::LFG_OPTION_ENABLE_RAID_BROWSER | lfg::LFG_OPTION_ENABLE_SEASONAL_BOSSES))
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{
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recvData.rfinish();
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if (!sLFGMgr->isOptionEnabled(lfg::LFG_OPTION_ENABLE_DUNGEON_FINDER | lfg::LFG_OPTION_ENABLE_RAID_BROWSER) ||
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(GetPlayer()->GetGroup() && GetPlayer()->GetGroup()->GetLeaderGUID() != GetPlayer()->GetGUID() &&
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(GetPlayer()->GetGroup()->GetMembersCount() == MAXGROUPSIZE || !GetPlayer()->GetGroup()->isLFGGroup())))
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return;
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}
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// pussywizard:
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if (Group* g = GetPlayer()->GetGroup())
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if (g->isLFGGroup() && g->GetLeaderGUID() != GetPlayer()->GetGUID())
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{
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recvData.rfinish();
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return;
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}
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uint8 numDungeons;
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uint32 roles;
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recvData >> roles;
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recvData.read_skip<uint16>(); // uint8 (always 0) - uint8 (always 0)
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recvData >> numDungeons;
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if (!numDungeons)
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if (packet.Slots.empty())
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{
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LOG_DEBUG("network", "CMSG_LFG_JOIN [{}] no dungeons selected", GetPlayer()->GetGUID().ToString());
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recvData.rfinish();
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LOG_DEBUG("lfg", "CMSG_LFG_JOIN {} no dungeons selected", GetPlayerInfo().c_str());
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return;
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}
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lfg::LfgDungeonSet newDungeons;
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for (int8 i = 0; i < numDungeons; ++i)
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for (uint32 slot : packet.Slots)
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{
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uint32 dungeon;
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recvData >> dungeon;
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dungeon &= 0x00FFFFFF; // remove the type from the dungeon entry
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if (dungeon)
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uint32 dungeon = slot & 0x00FFFFFF; // remove the type from the dungeon entry
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if (sLFGDungeonStore.LookupEntry(dungeon))
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newDungeons.insert(dungeon);
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}
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recvData.read_skip<uint32>(); // for 0..uint8 (always 3) { uint8 (always 0) }
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std::string comment;
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recvData >> comment;
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LOG_DEBUG("network", "CMSG_LFG_JOIN [{}] roles: {}, Dungeons: {}, Comment: {}",
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GetPlayer()->GetGUID().ToString(), roles, uint8(newDungeons.size()), comment);
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GetPlayerInfo().c_str(), packet.Roles, newDungeons.size(), packet.Comment.c_str());
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sLFGMgr->JoinLfg(GetPlayer(), uint8(roles), newDungeons, comment);
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sLFGMgr->JoinLfg(GetPlayer(), uint8(packet.Roles), newDungeons, packet.Comment);
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}
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void WorldSession::HandleLfgLeaveOpcode(WorldPacket& /*recvData*/)
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void WorldSession::HandleLfgLeaveOpcode(WorldPackets::LFG::LFGLeave& /*packet*/)
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{
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Group* group = GetPlayer()->GetGroup();
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ObjectGuid guid = GetPlayer()->GetGUID();
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