From d68edd0aec37838c960852ade781260bf94fa58b Mon Sep 17 00:00:00 2001 From: Gultask <100873791+Gultask@users.noreply.github.com> Date: Sun, 7 Jul 2024 13:58:26 -0300 Subject: [PATCH] fix(DB/Creature): Remove Bleed immunities from mechanical & undead creatures (#19304) * Create rev_1720230463035941600.sql * Update rev_1720230463035941600.sql --- data/sql/updates/pending_db_world/rev_1720230463035941600.sql | 3 +++ 1 file changed, 3 insertions(+) create mode 100644 data/sql/updates/pending_db_world/rev_1720230463035941600.sql diff --git a/data/sql/updates/pending_db_world/rev_1720230463035941600.sql b/data/sql/updates/pending_db_world/rev_1720230463035941600.sql new file mode 100644 index 000000000..17a0f7c74 --- /dev/null +++ b/data/sql/updates/pending_db_world/rev_1720230463035941600.sql @@ -0,0 +1,3 @@ +-- +UPDATE `creature_template` SET `mechanic_immune_mask` = `mechanic_immune_mask`&~16384 WHERE `type` = 9 AND `mechanic_immune_mask`&16384; +UPDATE `creature_template` SET `mechanic_immune_mask` = `mechanic_immune_mask`&~16384 WHERE `type` = 6 AND `mechanic_immune_mask`&16384 AND `entry` NOT IN (4543, 8317, 11561, 16194, 16215, 16216, 28443);