Script/Commands: fix all command permissions

This commit is contained in:
ShinDarth
2016-08-21 20:50:02 +02:00
parent 1e5af6d3be
commit d641365b3b
31 changed files with 991 additions and 456 deletions

View File

@@ -37,11 +37,11 @@ public:
{
static std::vector<ChatCommand> groupCommandTable =
{
{ "leader", SEC_ADMINISTRATOR, false, &HandleGroupLeaderCommand, "" },
{ "disband", SEC_ADMINISTRATOR, false, &HandleGroupDisbandCommand, "" },
{ "remove", SEC_ADMINISTRATOR, false, &HandleGroupRemoveCommand, "" },
{ "join", SEC_ADMINISTRATOR, false, &HandleGroupJoinCommand, "" },
{ "list", SEC_ADMINISTRATOR, false, &HandleGroupListCommand, "" }
{ "leader", SEC_GAMEMASTER, false, &HandleGroupLeaderCommand, "" },
{ "disband", SEC_GAMEMASTER, false, &HandleGroupDisbandCommand, "" },
{ "remove", SEC_GAMEMASTER, false, &HandleGroupRemoveCommand, "" },
{ "join", SEC_GAMEMASTER, false, &HandleGroupJoinCommand, "" },
{ "list", SEC_GAMEMASTER, false, &HandleGroupListCommand, "" }
};
static std::vector<ChatCommand> petCommandTable =
{
@@ -51,28 +51,28 @@ public:
};
static std::vector<ChatCommand> sendCommandTable =
{
{ "items", SEC_ADMINISTRATOR, true, &HandleSendItemsCommand, "" },
{ "items", SEC_GAMEMASTER, true, &HandleSendItemsCommand, "" },
{ "mail", SEC_GAMEMASTER, true, &HandleSendMailCommand, "" },
{ "message", SEC_ADMINISTRATOR, true, &HandleSendMessageCommand, "" },
{ "money", SEC_ADMINISTRATOR, true, &HandleSendMoneyCommand, "" }
{ "money", SEC_GAMEMASTER, true, &HandleSendMoneyCommand, "" }
};
static std::vector<ChatCommand> commandTable =
{
{ "dev", SEC_ADMINISTRATOR, false, &HandleDevCommand, "" },
{ "gps", SEC_ADMINISTRATOR, false, &HandleGPSCommand, "" },
{ "aura", SEC_ADMINISTRATOR, false, &HandleAuraCommand, "" },
{ "unaura", SEC_ADMINISTRATOR, false, &HandleUnAuraCommand, "" },
{ "appear", SEC_GAMEMASTER, false, &HandleAppearCommand, "" },
{ "gps", SEC_MODERATOR, false, &HandleGPSCommand, "" },
{ "aura", SEC_GAMEMASTER, false, &HandleAuraCommand, "" },
{ "unaura", SEC_GAMEMASTER, false, &HandleUnAuraCommand, "" },
{ "appear", SEC_MODERATOR, false, &HandleAppearCommand, "" },
{ "summon", SEC_GAMEMASTER, false, &HandleSummonCommand, "" },
{ "groupsummon", SEC_GAMEMASTER, false, &HandleGroupSummonCommand, "" },
{ "commands", SEC_PLAYER, true, &HandleCommandsCommand, "" },
{ "die", SEC_ADMINISTRATOR, false, &HandleDieCommand, "" },
{ "revive", SEC_ADMINISTRATOR, true, &HandleReviveCommand, "" },
{ "die", SEC_GAMEMASTER, false, &HandleDieCommand, "" },
{ "revive", SEC_GAMEMASTER, true, &HandleReviveCommand, "" },
{ "dismount", SEC_PLAYER, false, &HandleDismountCommand, "" },
{ "guid", SEC_GAMEMASTER, false, &HandleGUIDCommand, "" },
{ "help", SEC_PLAYER, true, &HandleHelpCommand, "" },
{ "itemmove", SEC_GAMEMASTER, false, &HandleItemMoveCommand, "" },
{ "cooldown", SEC_ADMINISTRATOR, false, &HandleCooldownCommand, "" },
{ "cooldown", SEC_GAMEMASTER, false, &HandleCooldownCommand, "" },
{ "distance", SEC_ADMINISTRATOR, false, &HandleGetDistanceCommand, "" },
{ "recall", SEC_GAMEMASTER, false, &HandleRecallCommand, "" },
{ "save", SEC_PLAYER, false, &HandleSaveCommand, "" },
@@ -81,39 +81,39 @@ public:
{ "unstuck", SEC_GAMEMASTER, true, &HandleUnstuckCommand, "" },
{ "taxicheat", SEC_GAMEMASTER, false, &HandleTaxiCheatCommand, "" },
{ "linkgrave", SEC_ADMINISTRATOR, false, &HandleLinkGraveCommand, "" },
{ "neargrave", SEC_ADMINISTRATOR, false, &HandleNearGraveCommand, "" },
{ "neargrave", SEC_GAMEMASTER, false, &HandleNearGraveCommand, "" },
{ "explorecheat", SEC_ADMINISTRATOR, false, &HandleExploreCheatCommand, "" },
{ "showarea", SEC_ADMINISTRATOR, false, &HandleShowAreaCommand, "" },
{ "showarea", SEC_GAMEMASTER, false, &HandleShowAreaCommand, "" },
{ "hidearea", SEC_ADMINISTRATOR, false, &HandleHideAreaCommand, "" },
{ "additem", SEC_ADMINISTRATOR, false, &HandleAddItemCommand, "" },
{ "additemset", SEC_ADMINISTRATOR, false, &HandleAddItemSetCommand, "" },
{ "additem", SEC_GAMEMASTER, false, &HandleAddItemCommand, "" },
{ "additemset", SEC_GAMEMASTER, false, &HandleAddItemSetCommand, "" },
{ "bank", SEC_ADMINISTRATOR, false, &HandleBankCommand, "" },
{ "wchange", SEC_ADMINISTRATOR, false, &HandleChangeWeather, "" },
{ "maxskill", SEC_ADMINISTRATOR, false, &HandleMaxSkillCommand, "" },
{ "setskill", SEC_ADMINISTRATOR, false, &HandleSetSkillCommand, "" },
{ "maxskill", SEC_GAMEMASTER, false, &HandleMaxSkillCommand, "" },
{ "setskill", SEC_GAMEMASTER, false, &HandleSetSkillCommand, "" },
{ "pinfo", SEC_GAMEMASTER, true, &HandlePInfoCommand, "" },
{ "respawn", SEC_ADMINISTRATOR, false, &HandleRespawnCommand, "" },
{ "send", SEC_GAMEMASTER, true, nullptr, "", sendCommandTable },
{ "pet", SEC_GAMEMASTER, false, nullptr, "", petCommandTable },
{ "respawn", SEC_GAMEMASTER, false, &HandleRespawnCommand, "" },
{ "send", SEC_GAMEMASTER, true, nullptr, "", sendCommandTable },
{ "pet", SEC_GAMEMASTER, false, nullptr, "", petCommandTable },
{ "mute", SEC_GAMEMASTER, true, &HandleMuteCommand, "" },
{ "unmute", SEC_GAMEMASTER, true, &HandleUnmuteCommand, "" },
{ "movegens", SEC_ADMINISTRATOR, false, &HandleMovegensCommand, "" },
{ "cometome", SEC_ADMINISTRATOR, false, &HandleComeToMeCommand, "" },
{ "damage", SEC_ADMINISTRATOR, false, &HandleDamageCommand, "" },
{ "damage", SEC_GAMEMASTER, false, &HandleDamageCommand, "" },
{ "combatstop", SEC_GAMEMASTER, true, &HandleCombatStopCommand, "" },
{ "flusharenapoints", SEC_ADMINISTRATOR, false, &HandleFlushArenaPointsCommand, "" },
{ "repairitems", SEC_GAMEMASTER, true, &HandleRepairitemsCommand, "" },
{ "waterwalk", SEC_GAMEMASTER, false, &HandleWaterwalkCommand, "" },
{ "freeze", SEC_GAMEMASTER, false, &HandleFreezeCommand, "" },
{ "unfreeze", SEC_GAMEMASTER, false, &HandleUnFreezeCommand, "" },
{ "group", SEC_ADMINISTRATOR, false, nullptr, "", groupCommandTable },
{ "possess", SEC_ADMINISTRATOR, false, HandlePossessCommand, "" },
{ "unpossess", SEC_ADMINISTRATOR, false, HandleUnPossessCommand, "" },
{ "group", SEC_GAMEMASTER, false, nullptr, "", groupCommandTable },
{ "possess", SEC_GAMEMASTER, false, HandlePossessCommand, "" },
{ "unpossess", SEC_GAMEMASTER, false, HandleUnPossessCommand, "" },
{ "bindsight", SEC_ADMINISTRATOR, false, HandleBindSightCommand, "" },
{ "unbindsight", SEC_ADMINISTRATOR, false, HandleUnbindSightCommand, "" },
{ "playall", SEC_GAMEMASTER, false, HandlePlayAllCommand, "" },
{ "skirmish", SEC_ADMINISTRATOR, false, HandleSkirmishCommand, "" },
{ "mailbox", SEC_ADMINISTRATOR, false, &HandleMailBoxCommand, "" }
{ "mailbox", SEC_MODERATOR, false, &HandleMailBoxCommand, "" }
};
return commandTable;
}