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fix(Core): SMART_EVENT_RANGE (#13064)
* Update SmartScriptMgr.h * Update SmartScript.cpp
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@@ -124,7 +124,7 @@ enum SMART_EVENT
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SMART_EVENT_DEATH = 6, // NONE
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SMART_EVENT_EVADE = 7, // NONE
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SMART_EVENT_SPELLHIT = 8, // SpellID, School, CooldownMin, CooldownMax
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SMART_EVENT_RANGE = 9, // MinDist, MaxDist, RepeatMin, RepeatMax
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SMART_EVENT_RANGE = 9, // minRange, maxRange, repeatMin, repeatMax, onlyFireOnRepeat
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SMART_EVENT_OOC_LOS = 10, // HostilityMode, MaxRnage, CooldownMin, CooldownMax, PlayerOnly
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SMART_EVENT_RESPAWN = 11, // type, MapId, ZoneId
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SMART_EVENT_TARGET_HEALTH_PCT = 12, // HPMin%, HPMax%, RepeatMin, RepeatMax
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