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https://github.com/mod-playerbots/azerothcore-wotlk.git
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fix(Core/Movement): Add force speed ack to async movement and resolve stutter (#23371)
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@@ -1245,7 +1245,7 @@ void OpcodeTable::Initialize()
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/*0x45A*/ DEFINE_HANDLER(MSG_MOVE_SET_PITCH_RATE_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
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/*0x45B*/ DEFINE_HANDLER(MSG_MOVE_SET_PITCH_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
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/*0x45C*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_PITCH_RATE_CHANGE, STATUS_NEVER);
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/*0x45D*/ DEFINE_HANDLER(CMSG_FORCE_PITCH_RATE_CHANGE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
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/*0x45D*/ DEFINE_HANDLER(CMSG_FORCE_PITCH_RATE_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleForceSpeedChangeAck );
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/*0x45E*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_SET_PITCH_RATE, STATUS_NEVER);
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/*0x45F*/ DEFINE_HANDLER(CMSG_CALENDAR_EVENT_INVITE_NOTES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
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/*0x460*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_NOTES, STATUS_NEVER);
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@@ -1359,9 +1359,9 @@ void OpcodeTable::Initialize()
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/*0x4CC*/ DEFINE_HANDLER(CMSG_END_BATTLEFIELD_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
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/*0x4CD*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MULTIPLE_PACKETS, STATUS_NEVER);
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/*0x4CE*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_GRAVITY_DISABLE, STATUS_NEVER);
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/*0x4CF*/ DEFINE_HANDLER(CMSG_MOVE_GRAVITY_DISABLE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
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/*0x4CF*/ DEFINE_HANDLER(CMSG_MOVE_GRAVITY_DISABLE_ACK, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleMoveFlagChangeOpcode );
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/*0x4D0*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_GRAVITY_ENABLE, STATUS_NEVER);
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/*0x4D1*/ DEFINE_HANDLER(CMSG_MOVE_GRAVITY_ENABLE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
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/*0x4D1*/ DEFINE_HANDLER(CMSG_MOVE_GRAVITY_ENABLE_ACK, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleMoveFlagChangeOpcode );
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/*0x4D2*/ DEFINE_SERVER_OPCODE_HANDLER(MSG_MOVE_GRAVITY_CHNG, STATUS_NEVER);
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/*0x4D3*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_MOVE_GRAVITY_DISABLE, STATUS_NEVER);
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/*0x4D4*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_MOVE_GRAVITY_ENABLE, STATUS_NEVER);
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@@ -1431,7 +1431,7 @@ void OpcodeTable::Initialize()
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/*0x514*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_ALL_COMBAT_LOG, STATUS_NEVER);
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/*0x515*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_LFG_DUNGEON_FINDER, STATUS_NEVER);
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/*0x516*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_COLLISION_HGT, STATUS_NEVER);
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/*0x517*/ DEFINE_HANDLER(CMSG_MOVE_SET_COLLISION_HGT_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
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/*0x517*/ DEFINE_HANDLER(CMSG_MOVE_SET_COLLISION_HGT_ACK, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleForceSpeedChangeAck );
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/*0x518*/ DEFINE_HANDLER(MSG_MOVE_SET_COLLISION_HGT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
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/*0x519*/ DEFINE_HANDLER(CMSG_CLEAR_RANDOM_BG_WIN_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
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/*0x51A*/ DEFINE_HANDLER(CMSG_CLEAR_HOLIDAY_BG_WIN_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
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