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Core/Chat: properly prevent crashes + cleaning (import from TrinityCore)
- Closes #111
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@@ -82,9 +82,8 @@ public:
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};
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static std::vector<ChatCommand> commandTable =
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{
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{ "debug", SEC_GAMEMASTER, true, nullptr, "", debugCommandTable },
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{ "wpgps", SEC_ADMINISTRATOR, false, &HandleWPGPSCommand, "", },
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{ nullptr, SEC_PLAYER, false, nullptr, "", }
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{ "debug", SEC_GAMEMASTER, true, nullptr, "", debugCommandTable },
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{ "wpgps", SEC_ADMINISTRATOR, false, &HandleWPGPSCommand, "", }
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};
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return commandTable;
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}
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