fix(Core\OpCode): HandleFarSightOpcode (#9965)

* Change TO ThreadUNSAFE

This will process the far sight packet as a is not thread-safe - process it in World::UpdateSessions() compared to the former packet is thread-safe - process it in Map::Update().
This matches up with tc in everything we have with the HandleFarSightOpcode.

* Further Adjustments

* Move to Debug Loggin

TC has it as move to Debug Logging. Stating its a weird opcode handling issue which is not really known why.
This commit is contained in:
acidmanifesto
2022-01-06 13:22:08 +01:00
committed by GitHub
parent 93322bcb4d
commit d504a62293
5 changed files with 12 additions and 30 deletions

View File

@@ -1196,7 +1196,7 @@ struct UnitActionBarEntry
}
};
typedef std::set<Player*> SharedVisionList;
typedef std::list<Player*> SharedVisionList;
enum CharmType
{