fix(Core\OpCode): HandleFarSightOpcode (#9965)

* Change TO ThreadUNSAFE

This will process the far sight packet as a is not thread-safe - process it in World::UpdateSessions() compared to the former packet is thread-safe - process it in Map::Update().
This matches up with tc in everything we have with the HandleFarSightOpcode.

* Further Adjustments

* Move to Debug Loggin

TC has it as move to Debug Logging. Stating its a weird opcode handling issue which is not really known why.
This commit is contained in:
acidmanifesto
2022-01-06 13:22:08 +01:00
committed by GitHub
parent 93322bcb4d
commit d504a62293
5 changed files with 12 additions and 30 deletions

View File

@@ -12385,13 +12385,6 @@ void Player::SetViewpoint(WorldObject* target, bool apply)
{
if (apply)
{
// target must be in world
if (!target->IsInWorld())
return;
if (!IsInWorld() || IsDuringRemoveFromWorld())
return;
LOG_DEBUG("maps", "Player::CreateViewpoint: Player %s create seer %u (TypeId: %u).", GetName().c_str(), target->GetEntry(), target->GetTypeId());
if (!AddGuidValue(PLAYER_FARSIGHT, target->GetGUID()))
@@ -12405,6 +12398,7 @@ void Player::SetViewpoint(WorldObject* target, bool apply)
if (target->isType(TYPEMASK_UNIT) && !GetVehicle())
((Unit*)target)->AddPlayerToVision(this);
SetSeer(target);
}
else
{
@@ -12413,15 +12407,18 @@ void Player::SetViewpoint(WorldObject* target, bool apply)
LOG_DEBUG("maps", "Player::CreateViewpoint: Player %s remove seer", GetName().c_str());
if (target->isType(TYPEMASK_UNIT) && !GetVehicle())
((Unit*)target)->RemovePlayerFromVision(this);
if (!RemoveGuidValue(PLAYER_FARSIGHT, target->GetGUID()))
{
LOG_FATAL("entities.player", "Player::CreateViewpoint: Player %s cannot remove current viewpoint!", GetName().c_str());
return;
}
if (target->isType(TYPEMASK_UNIT) && !GetVehicle())
static_cast<Unit*>(target)->RemovePlayerFromVision(this);
// must immediately set seer back otherwise may crash
SetSeer(this);
//WorldPacket data(SMSG_CLEAR_FAR_SIGHT_IMMEDIATE, 0);
//GetSession()->SendPacket(&data);
}

View File

@@ -351,19 +351,6 @@ Unit::~Unit()
ASSERT(!m_attacking);
ASSERT(m_attackers.empty());
// pussywizard: clear m_sharedVision along with back references
if (!m_sharedVision.empty())
{
LOG_INFO("misc", "Unit::~Unit (B1)");
do
{
LOG_INFO("misc", "Unit::~Unit (B2)");
Player* p = *(m_sharedVision.begin());
p->m_isInSharedVisionOf.erase(this);
m_sharedVision.erase(p);
} while (!m_sharedVision.empty());
}
ASSERT(m_Controlled.empty());
ASSERT(m_appliedAuras.empty());
ASSERT(m_ownedAuras.empty());
@@ -10624,15 +10611,13 @@ void Unit::AddPlayerToVision(Player* player)
setActive(true);
SetWorldObject(true);
}
m_sharedVision.insert(player);
player->m_isInSharedVisionOf.insert(this);
m_sharedVision.push_back(player);
}
// only called in Player::SetSeer
void Unit::RemovePlayerFromVision(Player* player)
{
m_sharedVision.erase(player);
player->m_isInSharedVisionOf.erase(this);
m_sharedVision.remove(player);
if (m_sharedVision.empty())
{
setActive(false);

View File

@@ -1196,7 +1196,7 @@ struct UnitActionBarEntry
}
};
typedef std::set<Player*> SharedVisionList;
typedef std::list<Player*> SharedVisionList;
enum CharmType
{

View File

@@ -1224,7 +1224,7 @@ void WorldSession::HandleFarSightOpcode(WorldPacket& recvData)
_player->SetSeer(target);
else
{
LOG_ERROR("network.opcode", "Player %s requests non-existing seer %s", _player->GetName().c_str(), _player->GetGuidValue(PLAYER_FARSIGHT).ToString().c_str());
LOG_DEBUG("network.opcode", "Player %s requests non-existing seer %s", _player->GetName().c_str(), _player->GetGuidValue(PLAYER_FARSIGHT).ToString().c_str());
}
}
else

View File

@@ -762,7 +762,7 @@ void OpcodeTable::Initialize()
/*0x277*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_MUSIC, STATUS_NEVER);
/*0x278*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_OBJECT_SOUND, STATUS_NEVER);
/*0x279*/ DEFINE_HANDLER(CMSG_REQUEST_PET_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestPetInfoOpcode );
/*0x27A*/ DEFINE_HANDLER(CMSG_FAR_SIGHT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleFarSightOpcode );
/*0x27A*/ DEFINE_HANDLER(CMSG_FAR_SIGHT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleFarSightOpcode );
/*0x27B*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELLDISPELLOG, STATUS_NEVER);
/*0x27C*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DAMAGE_CALC_LOG, STATUS_NEVER);
/*0x27D*/ DEFINE_HANDLER(CMSG_ENABLE_DAMAGE_LOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );