refactor(Core): apply clang-tidy modernize-use-override (#3817)

This commit is contained in:
Francesco Borzì
2020-12-06 18:04:55 +01:00
committed by GitHub
parent 9facd81e54
commit d4a58700d4
561 changed files with 9574 additions and 9574 deletions

View File

@@ -44,7 +44,7 @@ public:
_targetGUID = 0;
}
void MovementInform(uint32 type, uint32 point)
void MovementInform(uint32 type, uint32 point) override
{
if (type == POINT_MOTION_TYPE && point == 1)
{
@@ -53,7 +53,7 @@ public:
}
}
void InitializeAI()
void InitializeAI() override
{
ScriptedAI::InitializeAI();
Unit* owner = me->GetOwner();
@@ -98,7 +98,7 @@ public:
}
}
void AttackStart(Unit* who)
void AttackStart(Unit* who) override
{
RemoveTargetAura();
_targetGUID = who->GetGUID();
@@ -112,7 +112,7 @@ public:
target->RemoveAura(SPELL_DK_SUMMON_GARGOYLE_1, me->GetGUID());
}
void Reset()
void Reset() override
{
_selectionTimer = 0;
me->SetReactState(REACT_PASSIVE);
@@ -147,7 +147,7 @@ public:
_despawning = true;
}
void UpdateAI(uint32 diff)
void UpdateAI(uint32 diff) override
{
if (_initialSelection)
{
@@ -206,7 +206,7 @@ public:
bool _initialSelection;
};
CreatureAI* GetAI(Creature* creature) const
CreatureAI* GetAI(Creature* creature) const override
{
return new npc_pet_dk_ebon_gargoyleAI(creature);
}
@@ -221,14 +221,14 @@ public:
{
npc_pet_dk_ghoulAI(Creature* c) : CombatAI(c) { }
void JustDied(Unit* /*who*/)
void JustDied(Unit* /*who*/) override
{
if (me->IsGuardian() || me->IsSummon())
me->ToTempSummon()->UnSummon();
}
};
CreatureAI* GetAI(Creature* pCreature) const
CreatureAI* GetAI(Creature* pCreature) const override
{
return new npc_pet_dk_ghoulAI (pCreature);
}
@@ -243,7 +243,7 @@ public:
{
npc_pet_dk_army_of_the_deadAI(Creature* creature) : CombatAI(creature) { }
void InitializeAI()
void InitializeAI() override
{
CombatAI::InitializeAI();
((Minion*)me)->SetFollowAngle(rand_norm() * 2 * M_PI);
@@ -254,7 +254,7 @@ public:
}
};
CreatureAI* GetAI(Creature* creature) const
CreatureAI* GetAI(Creature* creature) const override
{
return new npc_pet_dk_army_of_the_deadAI (creature);
}
@@ -269,7 +269,7 @@ public:
{
npc_pet_dk_dancing_rune_weaponAI(Creature* creature) : NullCreatureAI(creature) { }
void InitializeAI()
void InitializeAI() override
{
// Xinef: Hit / Expertise scaling
me->AddAura(61017, me);
@@ -280,7 +280,7 @@ public:
}
};
CreatureAI* GetAI(Creature* creature) const
CreatureAI* GetAI(Creature* creature) const override
{
return new npc_pet_dk_dancing_rune_weaponAI (creature);
}