mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-16 18:40:28 +00:00
refactor(Core): apply clang-tidy modernize-use-override (#3817)
This commit is contained in:
@@ -29,7 +29,7 @@ public:
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struct npc_brewfest_revelerAI : public ScriptedAI
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{
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npc_brewfest_revelerAI(Creature* c) : ScriptedAI(c) {}
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void ReceiveEmote(Player* player, uint32 emote)
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void ReceiveEmote(Player* player, uint32 emote) override
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{
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if (!IsHolidayActive(HOLIDAY_BREWFEST))
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return;
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@@ -39,7 +39,7 @@ public:
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}
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};
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CreatureAI* GetAI(Creature* creature) const
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new npc_brewfest_revelerAI(creature);
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}
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@@ -251,7 +251,7 @@ class npc_coren_direbrew_sisters : public CreatureScript
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public:
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npc_coren_direbrew_sisters() : CreatureScript("npc_coren_direbrew_sisters") { }
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CreatureAI* GetAI(Creature* creature) const
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new npc_coren_direbrew_sistersAI (creature);
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}
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@@ -264,13 +264,13 @@ public:
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EventMap events;
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void Reset()
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void Reset() override
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{
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events.Reset();
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me->setFaction(FACTION_HOSTILE);
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}
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void DoAction(int32 param)
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void DoAction(int32 param) override
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{
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if (param == ACTION_RELEASE_LOOT && me->GetEntry() == NPC_ILSA_DIREBREW)
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me->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
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@@ -285,7 +285,7 @@ public:
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return nullptr;
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}
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void JustDied(Unit*)
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void JustDied(Unit*) override
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{
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if (Creature* coren = GetSummoner())
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{
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@@ -298,7 +298,7 @@ public:
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}
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void EnterCombat(Unit* /*who*/)
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void EnterCombat(Unit* /*who*/) override
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{
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if (me->GetEntry() == NPC_URSULA_DIREBREW)
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events.ScheduleEvent(EVENT_SISTERS_BARREL, 18000);
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@@ -306,14 +306,14 @@ public:
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events.ScheduleEvent(EVENT_SISTERS_CHUCK_MUG, 12000);
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}
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void SpellHitTarget(Unit* target, const SpellInfo* spellInfo)
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void SpellHitTarget(Unit* target, const SpellInfo* spellInfo) override
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{
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if (spellInfo->Id == SPELL_CHUCK_MUG)
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if (target->ToPlayer())
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target->ToPlayer()->AddItem(ITEM_DARK_BREW, 1);
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}
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void UpdateAI(uint32 diff)
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void UpdateAI(uint32 diff) override
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{
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if (!UpdateVictim())
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return;
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@@ -381,7 +381,7 @@ public:
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{
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}
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void MoveInLineOfSight(Unit* who)
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void MoveInLineOfSight(Unit* who) override
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{
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if (me->GetDistance(who) < 10.0f && who->GetTypeId() == TYPEID_PLAYER && who->GetMountID() == RAM_DISPLAY_ID)
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{
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@@ -390,7 +390,7 @@ public:
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}
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}
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bool CanBeSeen(const Player* player)
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bool CanBeSeen(const Player* player) override
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{
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if (player->GetMountID() == RAM_DISPLAY_ID)
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return true;
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@@ -399,7 +399,7 @@ public:
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}
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};
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CreatureAI* GetAI(Creature* creature) const
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new npc_brewfest_keg_throwerAI(creature);
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}
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@@ -497,7 +497,7 @@ public:
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{
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}
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void MoveInLineOfSight(Unit* who)
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void MoveInLineOfSight(Unit* who) override
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{
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if (me->GetDistance(who) < 10.0f && who->GetTypeId() == TYPEID_PLAYER && who->GetMountID() == RAM_DISPLAY_ID)
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{
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@@ -599,7 +599,7 @@ public:
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}
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};
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CreatureAI* GetAI(Creature* creature) const
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new npc_brewfest_bark_triggerAI(creature);
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}
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@@ -668,7 +668,7 @@ public:
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uint32 kegCounter, guzzlerCounter;
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uint8 thrown;
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void Reset()
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void Reset() override
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{
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summons.DespawnAll();
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events.Reset();
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@@ -679,10 +679,10 @@ public:
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}
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// DARK IRON ATTACK EVENT
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void MoveInLineOfSight(Unit* /*who*/) {}
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void EnterCombat(Unit*) {}
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void MoveInLineOfSight(Unit* /*who*/) override {}
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void EnterCombat(Unit*) override {}
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void SpellHit(Unit* caster, const SpellInfo* spellInfo)
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void SpellHit(Unit* caster, const SpellInfo* spellInfo) override
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{
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if (spellInfo->Id == SPELL_REPORT_DEATH)
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{
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@@ -697,7 +697,7 @@ public:
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}
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}
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void UpdateAI(uint32 diff)
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void UpdateAI(uint32 diff) override
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{
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events.Update(diff);
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switch (events.ExecuteEvent())
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@@ -870,7 +870,7 @@ public:
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}
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};
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CreatureAI* GetAI(Creature* creature) const
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new npc_dark_iron_attack_generatorAI(creature);
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}
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@@ -887,18 +887,18 @@ public:
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{
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}
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void EnterCombat(Unit*) {}
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void MoveInLineOfSight(Unit*) {}
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void AttackStart(Unit*) {}
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void EnterCombat(Unit*) override {}
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void MoveInLineOfSight(Unit*) override {}
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void AttackStart(Unit*) override {}
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uint32 goTimer, summonTimer;
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void Reset()
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void Reset() override
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{
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goTimer = 1;
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summonTimer = 0;
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}
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void UpdateAI(uint32 diff)
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void UpdateAI(uint32 diff) override
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{
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if (goTimer)
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{
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@@ -933,7 +933,7 @@ public:
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}
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};
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CreatureAI* GetAI(Creature* creature) const
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new npc_dark_iron_attack_mole_machineAI(creature);
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}
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@@ -953,11 +953,11 @@ public:
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uint32 timer;
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uint64 targetGUID;
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void EnterCombat(Unit*) {}
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void MoveInLineOfSight(Unit*) {}
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void AttackStart(Unit*) {}
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void EnterCombat(Unit*) override {}
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void MoveInLineOfSight(Unit*) override {}
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void AttackStart(Unit*) override {}
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void DamageTaken(Unit*, uint32& damage, DamageEffectType, SpellSchoolMask)
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void DamageTaken(Unit*, uint32& damage, DamageEffectType, SpellSchoolMask) override
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{
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damage = 0;
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}
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@@ -1004,7 +1004,7 @@ public:
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Unit* GetTarget() { return ObjectAccessor::GetUnit(*me, targetGUID); }
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void Reset()
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void Reset() override
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{
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timer = 0;
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targetGUID = 0;
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@@ -1040,12 +1040,12 @@ public:
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}
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}
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void KilledUnit(Unit* who)
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void KilledUnit(Unit* who) override
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{
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who->CastSpell(who, SPELL_REPORT_DEATH, true);
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}
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void SpellHit(Unit* /*caster*/, const SpellInfo* spellInfo)
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void SpellHit(Unit* /*caster*/, const SpellInfo* spellInfo) override
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{
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if (me->IsAlive() && spellInfo->Id == SPELL_PLAYER_MUG)
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{
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@@ -1055,7 +1055,7 @@ public:
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}
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}
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void UpdateAI(uint32 diff)
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void UpdateAI(uint32 diff) override
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{
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timer += diff;
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if (timer < 2000)
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@@ -1072,7 +1072,7 @@ public:
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}
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};
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CreatureAI* GetAI(Creature* creature) const
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new npc_dark_iron_guzzlerAI(creature);
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}
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@@ -1090,20 +1090,20 @@ public:
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}
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uint32 timer;
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void EnterCombat(Unit*) {}
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void MoveInLineOfSight(Unit* /*who*/)
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void EnterCombat(Unit*) override {}
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void MoveInLineOfSight(Unit* /*who*/) override
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{
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}
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void AttackStart(Unit*) {}
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void AttackStart(Unit*) override {}
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void Reset()
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void Reset() override
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{
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timer = 0;
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me->SummonGameObject(186478, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 30000);
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}
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void UpdateAI(uint32 diff)
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void UpdateAI(uint32 diff) override
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{
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timer += diff;
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if (timer >= 500)
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@@ -1123,7 +1123,7 @@ public:
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}
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};
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CreatureAI* GetAI(Creature* creature) const
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new npc_brewfest_super_brew_triggerAI(creature);
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}
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@@ -1160,7 +1160,7 @@ public:
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uint8 privateLevel;
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uint32 questTick;
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bool Load()
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bool Load() override
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{
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questTick = 0;
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privateLevel = 0;
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@@ -1280,14 +1280,14 @@ public:
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target->RemoveAurasDueToSpell(SPELL_RAM_FATIGUE);
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}
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void Register()
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void Register() override
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{
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_brewfest_main_ram_buff_AuraScript::HandleEffectPeriodic, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY);
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OnEffectRemove += AuraEffectRemoveFn(spell_brewfest_main_ram_buff_AuraScript::HandleEffectRemove, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
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}
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};
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AuraScript* GetAuraScript() const
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AuraScript* GetAuraScript() const override
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{
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return new spell_brewfest_main_ram_buff_AuraScript();
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}
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@@ -1340,7 +1340,7 @@ public:
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}
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}
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void Register()
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void Register() override
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{
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if (m_scriptSpellId != 43332)
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_brewfest_ram_fatigue_AuraScript::HandleEffectPeriodic, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY);
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@@ -1349,7 +1349,7 @@ public:
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}
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};
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AuraScript* GetAuraScript() const
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AuraScript* GetAuraScript() const override
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{
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return new spell_brewfest_ram_fatigue_AuraScript();
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}
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@@ -1371,13 +1371,13 @@ public:
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aur->Remove();
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}
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void Register()
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_brewfest_apple_trap_SpellScript::HandleDummyEffect, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const
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SpellScript* GetSpellScript() const override
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{
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return new spell_brewfest_apple_trap_SpellScript();
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};
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@@ -1413,14 +1413,14 @@ public:
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}
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}
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void Register()
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void Register() override
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{
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OnCheckCast += SpellCheckCastFn(spell_q11117_catch_the_wild_wolpertinger_SpellScript::CheckTarget);
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OnEffectHitTarget += SpellEffectFn(spell_q11117_catch_the_wild_wolpertinger_SpellScript::HandleDummyEffect, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const
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SpellScript* GetSpellScript() const override
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{
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return new spell_q11117_catch_the_wild_wolpertinger_SpellScript();
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};
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@@ -1474,13 +1474,13 @@ public:
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}
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}
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void Register()
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void Register() override
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{
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AfterHit += SpellHitFn(spell_brewfest_fill_keg_SpellScript::HandleAfterHit);
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}
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};
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SpellScript* GetSpellScript() const
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SpellScript* GetSpellScript() const override
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{
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return new spell_brewfest_fill_keg_SpellScript();
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};
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@@ -1541,13 +1541,13 @@ public:
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}
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}
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void Register()
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void Register() override
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{
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AfterHit += SpellHitFn(spell_brewfest_unfill_keg_SpellScript::HandleAfterHit);
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}
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};
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SpellScript* GetSpellScript() const
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SpellScript* GetSpellScript() const override
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{
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return new spell_brewfest_unfill_keg_SpellScript();
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};
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@@ -1638,7 +1638,7 @@ public:
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}
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void Register()
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void Register() override
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{
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OnCheckCast += SpellCheckCastFn(spell_brewfest_toss_mug_SpellScript::CheckCast);
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OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_brewfest_toss_mug_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
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@@ -1647,7 +1647,7 @@ public:
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}
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};
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SpellScript* GetSpellScript() const
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SpellScript* GetSpellScript() const override
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{
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return new spell_brewfest_toss_mug_SpellScript();
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};
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@@ -1668,13 +1668,13 @@ public:
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target->CastSpell(target, SPELL_ADD_MUG, true);
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}
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void Register()
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_brewfest_add_mug_SpellScript::HandleDummyEffect, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const
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SpellScript* GetSpellScript() const override
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{
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return new spell_brewfest_add_mug_SpellScript();
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};
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@@ -1699,19 +1699,19 @@ public:
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uint32 timer;
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void Reset()
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void Reset() override
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{
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me->SetReactState(REACT_AGGRESSIVE);
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me->GetMotionMaster()->MoveRandom(15.0f);
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timer = 0;
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}
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void DoAction(int32)
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void DoAction(int32) override
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{
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timer = 0;
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}
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void MoveInLineOfSight(Unit* target)
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void MoveInLineOfSight(Unit* target) override
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{
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if (target->GetEntry() == me->GetEntry())
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if (me->IsWithinDist(target, 1.0f))
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@@ -1738,7 +1738,7 @@ public:
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}
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}
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void UpdateAI(uint32 diff)
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void UpdateAI(uint32 diff) override
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{
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timer += diff;
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if (timer >= 25000)
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@@ -1749,7 +1749,7 @@ public:
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}
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};
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CreatureAI* GetAI(Creature* creature) const
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new npc_brew_bubbleAI(creature);
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}
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