refactor(Core): apply clang-tidy modernize-use-override (#3817)

This commit is contained in:
Francesco Borzì
2020-12-06 18:04:55 +01:00
committed by GitHub
parent 9facd81e54
commit d4a58700d4
561 changed files with 9574 additions and 9574 deletions

View File

@@ -51,7 +51,7 @@ class npc_daphne_stilwell : public CreatureScript
public:
npc_daphne_stilwell() : CreatureScript("npc_daphne_stilwell") { }
bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest)
bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) override
{
if (quest->GetQuestId() == QUEST_TOME_VALOR)
{
@@ -64,7 +64,7 @@ public:
return true;
}
CreatureAI* GetAI(Creature* creature) const
CreatureAI* GetAI(Creature* creature) const override
{
return new npc_daphne_stilwellAI(creature);
}
@@ -76,13 +76,13 @@ public:
SummonList summons;
uint8 textCounter;
void Reset()
void Reset() override
{
summons.DespawnAll();
textCounter = SAY_DS_DOWN_1;
}
void WaypointReached(uint32 waypointId)
void WaypointReached(uint32 waypointId) override
{
Player* player = GetPlayerForEscort();
@@ -136,7 +136,7 @@ public:
}
}
void AttackStart(Unit* who)
void AttackStart(Unit* who) override
{
if (me->Attack(who, false))
{
@@ -145,7 +145,7 @@ public:
}
}
void JustSummoned(Creature* creature)
void JustSummoned(Creature* creature) override
{
creature->SetHomePosition(me->GetHomePosition());
creature->GetMotionMaster()->MoveChase(me);
@@ -155,7 +155,7 @@ public:
summons.Summon(creature);
}
void SummonedCreatureDies(Creature* creature, Unit*)
void SummonedCreatureDies(Creature* creature, Unit*) override
{
summons.Despawn(creature);
if (summons.empty())