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refactor(Core): apply clang-tidy modernize-use-override (#3817)
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@@ -9,10 +9,10 @@ class AuctionListOwnerItemsDelayEvent : public BasicEvent
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{
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public:
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AuctionListOwnerItemsDelayEvent(uint64 _creatureGuid, uint64 guid, bool o) : creatureGuid(_creatureGuid), playerguid(guid), owner(o) {}
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virtual ~AuctionListOwnerItemsDelayEvent() {}
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~AuctionListOwnerItemsDelayEvent() override {}
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virtual bool Execute(uint64 e_time, uint32 p_time);
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virtual void Abort(uint64 /*e_time*/) {}
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bool Execute(uint64 e_time, uint32 p_time) override;
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void Abort(uint64 /*e_time*/) override {}
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bool getOwner() { return owner; }
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private:
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