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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core): apply clang-tidy modernize-use-override (#3817)
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@@ -18,12 +18,12 @@ class Bag : public Item
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public:
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Bag();
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~Bag();
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~Bag() override;
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void AddToWorld();
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void RemoveFromWorld();
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void AddToWorld() override;
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void RemoveFromWorld() override;
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bool Create(uint32 guidlow, uint32 itemid, Player const* owner);
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bool Create(uint32 guidlow, uint32 itemid, Player const* owner) override;
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void Clear();
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void StoreItem(uint8 slot, Item* pItem, bool update);
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@@ -40,13 +40,13 @@ public:
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// DB operations
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// overwrite virtual Item::SaveToDB
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void SaveToDB(SQLTransaction& trans);
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void SaveToDB(SQLTransaction& trans) override;
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// overwrite virtual Item::LoadFromDB
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bool LoadFromDB(uint32 guid, uint64 owner_guid, Field* fields, uint32 entry);
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bool LoadFromDB(uint32 guid, uint64 owner_guid, Field* fields, uint32 entry) override;
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// overwrite virtual Item::DeleteFromDB
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void DeleteFromDB(SQLTransaction& trans);
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void DeleteFromDB(SQLTransaction& trans) override;
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void BuildCreateUpdateBlockForPlayer(UpdateData* data, Player* target) const;
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void BuildCreateUpdateBlockForPlayer(UpdateData* data, Player* target) const override;
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protected:
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@@ -306,8 +306,8 @@ public:
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uState = state;
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}
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bool hasQuest(uint32 quest_id) const { return GetTemplate()->StartQuest == quest_id; }
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bool hasInvolvedQuest(uint32 /*quest_id*/) const { return false; }
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bool hasQuest(uint32 quest_id) const override { return GetTemplate()->StartQuest == quest_id; }
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bool hasInvolvedQuest(uint32 /*quest_id*/) const override { return false; }
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bool IsPotion() const { return GetTemplate()->IsPotion(); }
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bool IsWeaponVellum() const { return GetTemplate()->IsWeaponVellum(); }
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bool IsArmorVellum() const { return GetTemplate()->IsArmorVellum(); }
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@@ -331,7 +331,7 @@ public:
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void ClearSoulboundTradeable(Player* currentOwner);
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bool CheckSoulboundTradeExpire();
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void BuildUpdate(UpdateDataMapType& data_map, UpdatePlayerSet&);
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void BuildUpdate(UpdateDataMapType& data_map, UpdatePlayerSet&) override;
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uint32 GetScriptId() const { return GetTemplate()->ScriptId; }
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private:
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