mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-14 01:29:07 +00:00
chore(Core/Worldserver): restyle worldserver lib with astyle (#3463)
This commit is contained in:
@@ -25,7 +25,7 @@ RASocket::RASocket()
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_commandExecuting = false;
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}
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int RASocket::open(void *)
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int RASocket::open(void*)
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{
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ACE_INET_Addr remoteAddress;
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@@ -105,16 +105,16 @@ int RASocket::recv_line(std::string& out_line)
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char buf[4096];
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ACE_Data_Block db(sizeof (buf),
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ACE_Message_Block::MB_DATA,
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buf,
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0,
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0,
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ACE_Message_Block::DONT_DELETE,
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0);
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ACE_Message_Block::MB_DATA,
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buf,
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0,
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0,
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ACE_Message_Block::DONT_DELETE,
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0);
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ACE_Message_Block message_block(&db,
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ACE_Message_Block::DONT_DELETE,
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0);
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ACE_Message_Block::DONT_DELETE,
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0);
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if (recv_line(message_block) == -1)
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{
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@@ -135,7 +135,8 @@ int RASocket::process_command(const std::string& command)
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sLog->outRemote("Got command: %s", command.c_str());
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// handle quit, exit and logout commands to terminate connection
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if (command == "quit" || command == "exit" || command == "logout") {
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if (command == "quit" || command == "exit" || command == "logout")
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{
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(void) send("Bye\r\n");
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return -1;
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}
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@@ -262,23 +263,23 @@ int RASocket::subnegotiate()
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char buf[1024];
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ACE_Data_Block db(sizeof (buf),
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ACE_Message_Block::MB_DATA,
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buf,
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0,
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0,
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ACE_Message_Block::DONT_DELETE,
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0);
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ACE_Message_Block::MB_DATA,
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buf,
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0,
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0,
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ACE_Message_Block::DONT_DELETE,
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0);
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ACE_Message_Block message_block(&db,
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ACE_Message_Block::DONT_DELETE,
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0);
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ACE_Message_Block::DONT_DELETE,
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0);
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const size_t recv_size = message_block.space();
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// Wait a maximum of 1000ms for negotiation packet - not all telnet clients may send it
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ACE_Time_Value waitTime = ACE_Time_Value(1);
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const ssize_t n = peer().recv(message_block.wr_ptr(),
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recv_size, &waitTime);
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recv_size, &waitTime);
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if (n <= 0)
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return int(n);
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@@ -291,7 +292,7 @@ int RASocket::subnegotiate()
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buf[n] = '\0';
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#ifdef _DEBUG
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#ifdef _DEBUG
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for (uint8 i = 0; i < n; )
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{
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uint8 iac = buf[i];
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@@ -323,7 +324,7 @@ int RASocket::subnegotiate()
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}
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++i;
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}
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#endif
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#endif
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//! Just send back end of subnegotiation packet
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uint8 const reply[2] = {0xFF, 0xF0};
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@@ -371,7 +372,7 @@ int RASocket::svc(void)
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return 0;
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}
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void RASocket::zprint(void* callbackArg, const char * szText)
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void RASocket::zprint(void* callbackArg, const char* szText)
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{
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if (!szText || !callbackArg)
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return;
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@@ -405,8 +406,8 @@ void RASocket::commandFinished(void* callbackArg, bool /*success*/)
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// hence we don't put timeout, because it shouldn't increase queue size and shouldn't block
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if (socket->putq(mb->duplicate()) == -1)
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{
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// getting here is bad, command can't be marked as complete
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//sLog->outDebug(LOG_FILTER_REMOTECOMMAND, "Failed to enqueue command end message. Error is %s", ACE_OS::strerror(errno));
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// getting here is bad, command can't be marked as complete
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//sLog->outDebug(LOG_FILTER_REMOTECOMMAND, "Failed to enqueue command end message. Error is %s", ACE_OS::strerror(errno));
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}
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mb->release();
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