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refactor(Core/Movement): Naming convention (#13989)
update codestyle Co-authored-by: Maelthyrr <lynethris@protonmail.ch>
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@@ -1562,7 +1562,7 @@ public:
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for (uint8 i = 3; i < PATH_WP_COUNT - 1; ++i)
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path.push_back(G3D::Vector3(PathWaypoints[i].GetPositionX(), PathWaypoints[i].GetPositionY(), PathWaypoints[i].GetPositionZ()));
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me->GetMotionMaster()->MoveSplinePath(&path);
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me->GetMotionMaster()->propagateSpeedChange();
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me->GetMotionMaster()->PropagateSpeedChange();
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events.ScheduleEvent(EVENT_LK_SUMMON, 1000);
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}
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break;
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