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refactor(Core/Movement): Naming convention (#13989)
update codestyle Co-authored-by: Maelthyrr <lynethris@protonmail.ch>
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@@ -791,7 +791,7 @@ void MotionMaster::MoveRotate(uint32 time, RotateDirection direction)
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Mutate(new RotateMovementGenerator(time, direction), MOTION_SLOT_ACTIVE);
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}
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void MotionMaster::propagateSpeedChange()
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void MotionMaster::PropagateSpeedChange()
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{
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/*Impl::container_type::iterator it = Impl::c.begin();
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for (; it != end(); ++it)
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@@ -801,7 +801,7 @@ void MotionMaster::propagateSpeedChange()
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for (int i = 0; i <= _top; ++i)
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{
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if (Impl[i])
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Impl[i]->unitSpeedChanged();
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Impl[i]->UnitSpeedChanged();
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}
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}
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