fix(Scripts/TheEye): Al'ar don't attack other players if the onlyone tank died (#22118)

This commit is contained in:
kissingers
2025-05-30 21:04:26 +08:00
committed by GitHub
parent d518053091
commit d2be121930

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@@ -346,7 +346,7 @@ struct boss_alar : public BossAI
scheduler.Schedule(timer, GROUP_FLAME_BUFFET, [this](TaskContext context)
{
if (!me->SelectNearestTarget(me->GetCombatReach()) && !me->isMoving())
DoCastVictim(SPELL_FLAME_BUFFET);
DoCastAOE(SPELL_FLAME_BUFFET);
context.Repeat(2s);
});
@@ -372,11 +372,11 @@ struct boss_alar : public BossAI
{
_transitionScheduler.Update(diff);
scheduler.Update(diff);
if (!UpdateVictim())
return;
scheduler.Update(diff);
if (me->HasUnitState(UNIT_STATE_CASTING))
return;