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refactor(Core/Misc): isEmpty to IsEmpty (#10011)
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@@ -70,7 +70,7 @@ public:
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if (TeamIdInInstance == TEAM_NEUTRAL)
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{
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Map::PlayerList const& players = instance->GetPlayers();
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if (!players.isEmpty())
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if (!players.IsEmpty())
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if (Player* player = players.begin()->GetSource())
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TeamIdInInstance = player->GetTeamId();
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}
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