mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-27 07:36:23 +00:00
refactor(Core/Misc): isEmpty to IsEmpty (#10011)
This commit is contained in:
@@ -973,7 +973,7 @@ void PoolMgr::SaveQuestsToDB(bool daily, bool weekly, bool other)
|
||||
std::set<uint32> deletedPools;
|
||||
for (PoolGroupQuestMap::iterator itr = mPoolQuestGroups.begin(); itr != mPoolQuestGroups.end(); ++itr)
|
||||
{
|
||||
if (itr->second.isEmpty())
|
||||
if (itr->second.IsEmpty())
|
||||
continue;
|
||||
if (Quest const* quest = sObjectMgr->GetQuestTemplate(itr->second.GetFirstEqualChancedObjectId()))
|
||||
{
|
||||
@@ -1041,7 +1041,7 @@ template<>
|
||||
void PoolMgr::SpawnPool<Creature>(uint32 pool_id, uint32 db_guid)
|
||||
{
|
||||
auto it = mPoolCreatureGroups.find(pool_id);
|
||||
if (it != mPoolCreatureGroups.end() && !it->second.isEmpty())
|
||||
if (it != mPoolCreatureGroups.end() && !it->second.IsEmpty())
|
||||
it->second.SpawnObject(mSpawnedData, mPoolTemplate[pool_id].MaxLimit, db_guid);
|
||||
}
|
||||
|
||||
@@ -1051,7 +1051,7 @@ template<>
|
||||
void PoolMgr::SpawnPool<GameObject>(uint32 pool_id, uint32 db_guid)
|
||||
{
|
||||
auto it = mPoolGameobjectGroups.find(pool_id);
|
||||
if (it != mPoolGameobjectGroups.end() && !it->second.isEmpty())
|
||||
if (it != mPoolGameobjectGroups.end() && !it->second.IsEmpty())
|
||||
it->second.SpawnObject(mSpawnedData, mPoolTemplate[pool_id].MaxLimit, db_guid);
|
||||
}
|
||||
|
||||
@@ -1061,7 +1061,7 @@ template<>
|
||||
void PoolMgr::SpawnPool<Pool>(uint32 pool_id, uint32 sub_pool_id)
|
||||
{
|
||||
auto it = mPoolPoolGroups.find(pool_id);
|
||||
if (it != mPoolPoolGroups.end() && !it->second.isEmpty())
|
||||
if (it != mPoolPoolGroups.end() && !it->second.IsEmpty())
|
||||
it->second.SpawnObject(mSpawnedData, mPoolTemplate[pool_id].MaxLimit, sub_pool_id);
|
||||
}
|
||||
|
||||
@@ -1070,7 +1070,7 @@ template<>
|
||||
void PoolMgr::SpawnPool<Quest>(uint32 pool_id, uint32 quest_id)
|
||||
{
|
||||
auto it = mPoolQuestGroups.find(pool_id);
|
||||
if (it != mPoolQuestGroups.end() && !it->second.isEmpty())
|
||||
if (it != mPoolQuestGroups.end() && !it->second.IsEmpty())
|
||||
it->second.SpawnObject(mSpawnedData, mPoolTemplate[pool_id].MaxLimit, quest_id);
|
||||
}
|
||||
|
||||
@@ -1087,22 +1087,22 @@ void PoolMgr::DespawnPool(uint32 pool_id)
|
||||
{
|
||||
{
|
||||
auto it = mPoolCreatureGroups.find(pool_id);
|
||||
if (it != mPoolCreatureGroups.end() && !it->second.isEmpty())
|
||||
if (it != mPoolCreatureGroups.end() && !it->second.IsEmpty())
|
||||
it->second.DespawnObject(mSpawnedData);
|
||||
}
|
||||
{
|
||||
auto it = mPoolGameobjectGroups.find(pool_id);
|
||||
if (it != mPoolGameobjectGroups.end() && !it->second.isEmpty())
|
||||
if (it != mPoolGameobjectGroups.end() && !it->second.IsEmpty())
|
||||
it->second.DespawnObject(mSpawnedData);
|
||||
}
|
||||
{
|
||||
auto it = mPoolPoolGroups.find(pool_id);
|
||||
if (it != mPoolPoolGroups.end() && !it->second.isEmpty())
|
||||
if (it != mPoolPoolGroups.end() && !it->second.IsEmpty())
|
||||
it->second.DespawnObject(mSpawnedData);
|
||||
}
|
||||
{
|
||||
auto it = mPoolQuestGroups.find(pool_id);
|
||||
if (it != mPoolQuestGroups.end() && !it->second.isEmpty())
|
||||
if (it != mPoolQuestGroups.end() && !it->second.IsEmpty())
|
||||
it->second.DespawnObject(mSpawnedData);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -72,7 +72,7 @@ public:
|
||||
explicit PoolGroup() : poolId(0) { }
|
||||
void SetPoolId(uint32 pool_id) { poolId = pool_id; }
|
||||
~PoolGroup() {};
|
||||
bool isEmpty() const { return ExplicitlyChanced.empty() && EqualChanced.empty(); }
|
||||
bool IsEmpty() const { return ExplicitlyChanced.empty() && EqualChanced.empty(); }
|
||||
void AddEntry(PoolObject& poolitem, uint32 maxentries);
|
||||
bool CheckPool() const;
|
||||
void DespawnObject(ActivePoolData& spawns, ObjectGuid::LowType guid = 0);
|
||||
|
||||
Reference in New Issue
Block a user