refactor(Core/Misc): isEmpty to IsEmpty (#10011)

This commit is contained in:
Kitzunu
2022-01-14 03:43:15 +01:00
committed by GitHub
parent e36ee257c7
commit d1cc65b1c7
50 changed files with 94 additions and 94 deletions

View File

@@ -106,7 +106,7 @@ void CreatureAI::DoZoneInCombat(Creature* creature /*= nullptr*/, float maxRange
}
Map::PlayerList const& playerList = map->GetPlayers();
if (playerList.isEmpty())
if (playerList.IsEmpty())
{
return;
}