fix(Core/Loot): Proeprly handle UNIT_DYNFLAG_LOOTABLE flag. (#9761)

Fixes #9741
This commit is contained in:
UltraNix
2021-12-24 10:04:43 +01:00
committed by GitHub
parent 6a88b48f98
commit d0f8cf3dd4
2 changed files with 2 additions and 2 deletions

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@@ -363,7 +363,7 @@ struct Loot
loot_type = LOOT_NONE;
}
[[nodiscard]] bool empty() const { return items.empty() && quest_items.empty() && gold == 0; }
[[nodiscard]] bool empty() const { return items.empty() && gold == 0; }
[[nodiscard]] bool isLooted() const { return gold == 0 && unlootedCount == 0; }
void NotifyItemRemoved(uint8 lootIndex);