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https://github.com/mod-playerbots/azerothcore-wotlk.git
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feat(Core/Debug): GetDebugInfo implementation (#12705)
Cherry-pick: 9a924fb9d5
Co-authored-by: jackpoz <giacomopoz@gmail.com>
Co-authored-by: jackpoz <giacomopoz@gmail.com>
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@@ -1010,6 +1010,13 @@ bool Object::PrintIndexError(uint32 index, bool set) const
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return false;
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}
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std::string Object::GetDebugInfo() const
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{
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std::stringstream sstr;
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sstr << GetGUID().ToString() + " Entry " << GetEntry();
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return sstr.str();
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}
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void MovementInfo::OutDebug()
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{
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LOG_INFO("movement", "MOVEMENT INFO");
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@@ -2419,6 +2426,15 @@ Player* WorldObject::SelectNearestPlayer(float distance) const
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return target;
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}
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std::string WorldObject::GetDebugInfo() const
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{
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std::stringstream sstr;
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sstr << WorldLocation::GetDebugInfo() << "\n"
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<< Object::GetDebugInfo() << "\n"
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<< "Name: " << GetName();
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return sstr.str();
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}
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void WorldObject::GetGameObjectListWithEntryInGrid(std::list<GameObject*>& gameobjectList, uint32 entry, float maxSearchRange) const
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{
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Acore::AllGameObjectsWithEntryInRange check(this, entry, maxSearchRange);
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