feat(Core/Debug): GetDebugInfo implementation (#12705)

Cherry-pick: 9a924fb9d5

Co-authored-by: jackpoz <giacomopoz@gmail.com>

Co-authored-by: jackpoz <giacomopoz@gmail.com>
This commit is contained in:
Maelthyr
2022-08-15 14:43:41 +02:00
committed by GitHub
parent 0fa783793e
commit d0d1671745
30 changed files with 218 additions and 20 deletions

View File

@@ -3090,3 +3090,11 @@ bool GameObject::IsInSkillupList(ObjectGuid playerGuid) const
return false;
}
std::string GameObject::GetDebugInfo() const
{
std::stringstream sstr;
sstr << WorldObject::GetDebugInfo() << "\n"
<< "SpawnId: " << GetSpawnId() << " GoState: " << std::to_string(GetGoState()) << " ScriptId: " << GetScriptId() << " AIName: " << GetAIName();
return sstr.str();
}