diff --git a/src/server/game/Entities/Player/PlayerUpdates.cpp b/src/server/game/Entities/Player/PlayerUpdates.cpp index d03ccfa43..8e33db893 100644 --- a/src/server/game/Entities/Player/PlayerUpdates.cpp +++ b/src/server/game/Entities/Player/PlayerUpdates.cpp @@ -103,6 +103,7 @@ void Player::Update(uint32 p_time) } } + time_t lastTick = m_Last_tick; if (now > m_Last_tick) { // Update items that have just a limited lifetime @@ -231,7 +232,7 @@ void Player::Update(uint32 p_time) if (HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING)) { - if (now > m_Last_tick && _restTime > 0) // freeze update + if (now > lastTick && _restTime > 0) // freeze update { time_t currTime = time(nullptr); time_t timeDiff = currTime - _restTime;