refactor(Core/Misc): sqrt/log/exp() to std::sqrt/log/exp() (#9792)

This commit is contained in:
Kitzunu
2022-02-09 11:59:30 +01:00
committed by GitHub
parent 65a1fbfd35
commit cf65cd6baf
15 changed files with 24 additions and 24 deletions

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@@ -648,7 +648,7 @@ G3D::Vector3 TranslateLocation(G3D::Vector4 const* DBCPosition, G3D::Vector3 con
float x = basePosition->x + splineVector->x;
float y = basePosition->y + splineVector->y;
float z = basePosition->z + splineVector->z;
float const distance = sqrt((x * x) + (y * y));
float const distance = std::sqrt((x * x) + (y * y));
float angle = std::atan2(x, y) - DBCPosition->w;
if (angle < 0)