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fix(Core/Spells): Improve Feign Death scripts (#15496)
init Co-authored-by: offl <11556157+offl@users.noreply.github.com>
This commit is contained in:
@@ -1785,19 +1785,29 @@ class spell_gen_elune_candle : public SpellScript
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}
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};
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/* 29266, 57685, 58951, 70592, 70628, 74490 - Permanent Feign Death
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31261 - Permanent Feign Death (Root)
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35356, 35357 - Spawn Feign Death */
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class spell_gen_creature_permanent_feign_death : public AuraScript
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/*
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There are only 3 possible flags Feign Death auras can apply: UNIT_DYNFLAG_DEAD, UNIT_FLAG2_FEIGN_DEATH
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and UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT. Some auras can apply only 2 flags
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spell_gen_feign_death_all_flags applies all 3 flags
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spell_gen_feign_death_no_dyn_flag applies no UNIT_DYNFLAG_DEAD (does not make the creature appear dead)
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spell_gen_feign_death_no_prevent_emotes applies no UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT
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REACT_PASSIVE should be handled directly in scripts since not all creatures should be passive. Otherwise
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creature will be not able to aggro or execute MoveInLineOfSight events. Removing may cause more issues
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than already exists
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*/
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class spell_gen_feign_death_all_flags : public AuraScript
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{
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PrepareAuraScript(spell_gen_creature_permanent_feign_death);
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PrepareAuraScript(spell_gen_feign_death_all_flags);
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void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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Unit* target = GetTarget();
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target->SetDynamicFlag(UNIT_DYNFLAG_DEAD);
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target->SetUnitFlag2(UNIT_FLAG2_FEIGN_DEATH);
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target->SetImmuneToAll(true);
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target->SetUnitFlag(UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT);
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if (target->GetTypeId() == TYPEID_UNIT)
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target->ToCreature()->SetReactState(REACT_PASSIVE);
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@@ -1808,16 +1818,83 @@ class spell_gen_creature_permanent_feign_death : public AuraScript
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Unit* target = GetTarget();
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target->RemoveDynamicFlag(UNIT_DYNFLAG_DEAD);
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target->RemoveUnitFlag2(UNIT_FLAG2_FEIGN_DEATH);
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target->SetImmuneToAll(false);
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target->RemoveUnitFlag(UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT);
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if (target->GetTypeId() == TYPEID_UNIT)
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target->ToCreature()->SetReactState(REACT_AGGRESSIVE);
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target->ToCreature()->InitializeReactState();
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}
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void Register() override
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{
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OnEffectApply += AuraEffectApplyFn(spell_gen_creature_permanent_feign_death::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
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OnEffectRemove += AuraEffectApplyFn(spell_gen_creature_permanent_feign_death::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
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OnEffectApply += AuraEffectApplyFn(spell_gen_feign_death_all_flags::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
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OnEffectRemove += AuraEffectApplyFn(spell_gen_feign_death_all_flags::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
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}
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};
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// 35357 - Spawn Feign Death
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// 51329 - Feign Death
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class spell_gen_feign_death_no_dyn_flag : public AuraScript
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{
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PrepareAuraScript(spell_gen_feign_death_no_dyn_flag);
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void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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Unit* target = GetTarget();
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target->SetUnitFlag2(UNIT_FLAG2_FEIGN_DEATH);
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target->SetUnitFlag(UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT);
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if (target->GetTypeId() == TYPEID_UNIT)
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target->ToCreature()->SetReactState(REACT_PASSIVE);
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}
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void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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Unit* target = GetTarget();
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target->RemoveUnitFlag2(UNIT_FLAG2_FEIGN_DEATH);
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target->RemoveUnitFlag(UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT);
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if (target->GetTypeId() == TYPEID_UNIT)
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target->ToCreature()->InitializeReactState();
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}
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void Register() override
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{
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OnEffectApply += AuraEffectApplyFn(spell_gen_feign_death_no_dyn_flag::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
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OnEffectRemove += AuraEffectApplyFn(spell_gen_feign_death_no_dyn_flag::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
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}
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};
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// 58951 - Permanent Feign Death
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class spell_gen_feign_death_no_prevent_emotes : public AuraScript
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{
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PrepareAuraScript(spell_gen_feign_death_no_prevent_emotes);
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void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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Unit* target = GetTarget();
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target->SetUnitFlag2(UNIT_FLAG2_FEIGN_DEATH);
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target->SetUnitFlag(UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT);
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if (target->GetTypeId() == TYPEID_UNIT)
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target->ToCreature()->SetReactState(REACT_PASSIVE);
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}
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void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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Unit* target = GetTarget();
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target->RemoveUnitFlag2(UNIT_FLAG2_FEIGN_DEATH);
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target->RemoveUnitFlag(UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT);
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if (target->GetTypeId() == TYPEID_UNIT)
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target->ToCreature()->InitializeReactState();
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}
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void Register() override
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{
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OnEffectApply += AuraEffectApplyFn(spell_gen_feign_death_no_prevent_emotes::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
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OnEffectRemove += AuraEffectApplyFn(spell_gen_feign_death_no_prevent_emotes::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
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}
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};
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@@ -3689,6 +3766,29 @@ class spell_gen_paralytic_poison : public AuraScript
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}
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};
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class spell_gen_prevent_emotes : public AuraScript
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{
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PrepareAuraScript(spell_gen_prevent_emotes);
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void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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Unit* target = GetTarget();
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target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT);
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}
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void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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Unit* target = GetTarget();
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target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT);
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}
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void Register() override
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{
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OnEffectApply += AuraEffectApplyFn(spell_gen_prevent_emotes::HandleEffectApply, EFFECT_FIRST_FOUND, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
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OnEffectRemove += AuraEffectRemoveFn(spell_gen_prevent_emotes::OnRemove, EFFECT_FIRST_FOUND, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
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}
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};
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enum BladeWarding
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{
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SPELL_GEN_BLADE_WARDING_TRIGGERED = 64442
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@@ -4753,7 +4853,9 @@ void AddSC_generic_spell_scripts()
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RegisterSpellScript(spell_gen_parachute);
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RegisterSpellScript(spell_gen_pet_summoned);
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RegisterSpellScript(spell_gen_remove_flight_auras);
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RegisterSpellScript(spell_gen_creature_permanent_feign_death);
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RegisterSpellScript(spell_gen_feign_death_all_flags);
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RegisterSpellScript(spell_gen_feign_death_no_dyn_flag);
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RegisterSpellScript(spell_gen_feign_death_no_prevent_emotes);
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RegisterSpellScript(spell_pvp_trinket_wotf_shared_cd);
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RegisterSpellScript(spell_gen_animal_blood);
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RegisterSpellScript(spell_gen_divine_storm_cd_reset);
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@@ -4795,6 +4897,7 @@ void AddSC_generic_spell_scripts()
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RegisterSpellScript(spell_gen_despawn_self);
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RegisterSpellScript(spell_gen_bandage);
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RegisterSpellScript(spell_gen_paralytic_poison);
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RegisterSpellScript(spell_gen_prevent_emotes);
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RegisterSpellScript(spell_gen_blade_warding);
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RegisterSpellScriptWithArgs(spell_gen_lifebloom, "spell_hexlord_lifebloom", SPELL_HEXLORD_MALACRASS_LIFEBLOOM_FINAL_HEAL);
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RegisterSpellScriptWithArgs(spell_gen_lifebloom, "spell_tur_ragepaw_lifebloom", SPELL_TUR_RAGEPAW_LIFEBLOOM_FINAL_HEAL);
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