diff --git a/src/server/scripts/Commands/cs_instance.cpp b/src/server/scripts/Commands/cs_instance.cpp
index 2b4b026f5..6846ad7d9 100644
--- a/src/server/scripts/Commands/cs_instance.cpp
+++ b/src/server/scripts/Commands/cs_instance.cpp
@@ -15,25 +15,22 @@
* with this program. If not, see .
*/
-/* ScriptData
-Name: instance_commandscript
-%Complete: 100
-Comment: All instance related commands
-Category: commandscripts
-EndScriptData */
+ /* ScriptData
+ Name: instance_commandscript
+ %Complete: 100
+ Comment: All instance related commands
+ Category: commandscripts
+ EndScriptData */
+#include "ScriptMgr.h"
#include "Chat.h"
#include "Group.h"
#include "InstanceSaveMgr.h"
#include "InstanceScript.h"
#include "Language.h"
#include "MapMgr.h"
+#include "ObjectAccessor.h"
#include "Player.h"
-#include "ScriptMgr.h"
-
-#if AC_COMPILER == AC_COMPILER_GNU
-#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
-#endif
using namespace Acore::ChatCommands;
@@ -46,80 +43,62 @@ public:
{
static ChatCommandTable instanceCommandTable =
{
- { "listbinds", SEC_MODERATOR, false, &HandleInstanceListBindsCommand, "" },
- { "unbind", SEC_GAMEMASTER, false, &HandleInstanceUnbindCommand, "" },
- { "stats", SEC_MODERATOR, true, &HandleInstanceStatsCommand, "" },
- { "savedata", SEC_ADMINISTRATOR, false, &HandleInstanceSaveDataCommand, "" },
- { "setbossstate", SEC_GAMEMASTER, true, &HandleInstanceSetBossStateCommand, "" },
- { "getbossstate", SEC_MODERATOR, true, &HandleInstanceGetBossStateCommand, "" }
+ { "listbinds", HandleInstanceListBindsCommand, SEC_MODERATOR, Console::No },
+ { "unbind", HandleInstanceUnbindCommand, SEC_GAMEMASTER, Console::No },
+ { "stats", HandleInstanceStatsCommand, SEC_MODERATOR, Console::Yes },
+ { "savedata", HandleInstanceSaveDataCommand, SEC_ADMINISTRATOR, Console::No },
+ { "setbossstate", HandleInstanceSetBossStateCommand, SEC_GAMEMASTER, Console::Yes },
+ { "getbossstate", HandleInstanceGetBossStateCommand, SEC_MODERATOR, Console::Yes },
};
static ChatCommandTable commandTable =
{
- { "instance", SEC_MODERATOR, true, nullptr, "", instanceCommandTable }
+ { "instance", instanceCommandTable },
};
return commandTable;
}
- static std::string GetTimeString(uint64 time)
- {
- uint64 days = time / DAY, hours = (time % DAY) / HOUR, minute = (time % HOUR) / MINUTE;
- std::ostringstream ss;
- if (days)
- ss << days << "d ";
- if (hours)
- ss << hours << "h ";
- ss << minute << 'm';
- return ss.str();
- }
-
- static bool HandleInstanceListBindsCommand(ChatHandler* handler, char const* /*args*/)
+ static bool HandleInstanceListBindsCommand(ChatHandler* handler)
{
Player* player = handler->getSelectedPlayer();
if (!player)
player = handler->GetSession()->GetPlayer();
uint32 counter = 0;
+
for (uint8 i = 0; i < MAX_DIFFICULTY; ++i)
{
- BoundInstancesMap const& m_boundInstances = sInstanceSaveMgr->PlayerGetBoundInstances(player->GetGUID(), Difficulty(i));
- for (BoundInstancesMap::const_iterator itr = m_boundInstances.begin(); itr != m_boundInstances.end(); ++itr)
+ for (auto const& [mapId, bind] : sInstanceSaveMgr->PlayerGetBoundInstances(player->GetGUID(), Difficulty(i)))
{
- InstanceSave* save = itr->second.save;
- uint32 resetTime = itr->second.extended ? save->GetExtendedResetTime() : save->GetResetTime();
+ InstanceSave const* save = bind.save;
+ uint32 resetTime = bind.extended ? save->GetExtendedResetTime() : save->GetResetTime();
uint32 ttr = (resetTime >= time(nullptr) ? resetTime - time(nullptr) : 0);
- std::string timeleft = GetTimeString(ttr);
- handler->PSendSysMessage("map: %d, inst: %d, perm: %s, diff: %d, canReset: %s, TTR: %s%s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str(), (itr->second.extended ? " (extended)" : ""));
+ std::string timeleft = secsToTimeString(ttr);
+ handler->PSendSysMessage("map: %d, inst: %d, perm: %s, diff: %d, canReset: %s, TTR: %s%s",
+ mapId, save->GetInstanceId(), bind.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str(), (bind.extended ? " (extended)" : ""));
counter++;
}
}
+
handler->PSendSysMessage("player binds: %d", counter);
return true;
}
- static bool HandleInstanceUnbindCommand(ChatHandler* handler, char const* args)
+ static bool HandleInstanceUnbindCommand(ChatHandler* handler, Variant mapArg, Optional difficultyArg)
{
- if (!*args)
- return false;
-
Player* player = handler->getSelectedPlayer();
if (!player)
player = handler->GetSession()->GetPlayer();
- char* map = strtok((char*)args, " ");
- char* pDiff = strtok(nullptr, " ");
- int8 diff = -1;
- if (pDiff)
- diff = atoi(pDiff);
uint16 counter = 0;
- uint16 MapId = 0;
+ uint16 mapId = 0;
- if (strcmp(map, "all"))
+ if (mapArg.holds_alternative())
{
- MapId = uint16(atoi(map));
- if (!MapId)
+ mapId = mapArg.get();
+ if (!mapId)
return false;
}
@@ -128,12 +107,12 @@ public:
BoundInstancesMap const& m_boundInstances = sInstanceSaveMgr->PlayerGetBoundInstances(player->GetGUID(), Difficulty(i));
for (BoundInstancesMap::const_iterator itr = m_boundInstances.begin(); itr != m_boundInstances.end();)
{
- InstanceSave* save = itr->second.save;
- if (itr->first != player->GetMapId() && (!MapId || MapId == itr->first) && (diff == -1 || diff == save->GetDifficulty()))
+ InstanceSave const* save = itr->second.save;
+ if (itr->first != player->GetMapId() && (!mapId || mapId == itr->first) && (!difficultyArg || difficultyArg == save->GetDifficulty()))
{
uint32 resetTime = itr->second.extended ? save->GetExtendedResetTime() : save->GetResetTime();
uint32 ttr = (resetTime >= time(nullptr) ? resetTime - time(nullptr) : 0);
- std::string timeleft = GetTimeString(ttr);
+ std::string timeleft = secsToTimeString(ttr);
handler->PSendSysMessage("unbinding map: %d, inst: %d, perm: %s, diff: %d, canReset: %s, TTR: %s%s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str(), (itr->second.extended ? " (extended)" : ""));
sInstanceSaveMgr->PlayerUnbindInstance(player->GetGUID(), itr->first, Difficulty(i), true, player);
itr = m_boundInstances.begin();
@@ -143,12 +122,13 @@ public:
++itr;
}
}
+
handler->PSendSysMessage("instances unbound: %d", counter);
return true;
}
- static bool HandleInstanceStatsCommand(ChatHandler* handler, char const* /*args*/)
+ static bool HandleInstanceStatsCommand(ChatHandler* handler)
{
uint32 dungeon = 0, battleground = 0, arena = 0, spectators = 0;
sMapMgr->GetNumInstances(dungeon, battleground, arena);
@@ -164,7 +144,7 @@ public:
return false;
}
- static bool HandleInstanceSaveDataCommand(ChatHandler* handler, char const* /*args*/)
+ static bool HandleInstanceSaveDataCommand(ChatHandler* handler)
{
Player* player = handler->GetSession()->GetPlayer();
Map* map = player->GetMap();
@@ -187,44 +167,27 @@ public:
return true;
}
- static bool HandleInstanceSetBossStateCommand(ChatHandler* handler, char const* args)
+ static bool HandleInstanceSetBossStateCommand(ChatHandler* handler, uint32 encounterId, uint32 state, Optional player)
{
- if (!*args)
- return false;
-
- char* param1 = strtok((char*)args, " ");
- char* param2 = strtok(nullptr, " ");
- char* param3 = strtok(nullptr, " ");
- uint32 encounterId = 0;
- int32 state = 0;
- Player* player = nullptr;
- std::string playerName;
-
// Character name must be provided when using this from console.
- if (!param2 || (!param3 && !handler->GetSession()))
+ if (!player && !handler->GetSession())
{
handler->PSendSysMessage(LANG_CMD_SYNTAX);
handler->SetSentErrorMessage(true);
return false;
}
- if (!param3)
- player = handler->GetSession()->GetPlayer();
- else
- {
- playerName = param3;
- if (normalizePlayerName(playerName))
- player = ObjectAccessor::FindPlayerByName(playerName);
- }
-
if (!player)
+ player = PlayerIdentifier::FromSelf(handler);
+
+ if (!player->IsConnected())
{
handler->PSendSysMessage(LANG_PLAYER_NOT_FOUND);
handler->SetSentErrorMessage(true);
return false;
}
- InstanceMap* map = player->GetMap()->ToInstanceMap();
+ InstanceMap* map = player->GetConnectedPlayer()->GetMap()->ToInstanceMap();
if (!map)
{
handler->PSendSysMessage(LANG_NOT_DUNGEON);
@@ -239,11 +202,8 @@ public:
return false;
}
- encounterId = atoi(param1);
- state = atoi(param2);
-
// Reject improper values.
- if (state > TO_BE_DECIDED || encounterId > map->GetInstanceScript()->GetEncounterCount())
+ if (encounterId > map->GetInstanceScript()->GetEncounterCount())
{
handler->PSendSysMessage(LANG_BAD_VALUE);
handler->SetSentErrorMessage(true);
@@ -256,42 +216,27 @@ public:
return true;
}
- static bool HandleInstanceGetBossStateCommand(ChatHandler* handler, char const* args)
+ static bool HandleInstanceGetBossStateCommand(ChatHandler* handler, uint32 encounterId, Optional player)
{
- if (!*args)
- return false;
-
- char* param1 = strtok((char*)args, " ");
- char* param2 = strtok(nullptr, " ");
- uint32 encounterId = 0;
- Player* player = nullptr;
- std::string playerName;
-
// Character name must be provided when using this from console.
- if (!param1 || (!param2 && !handler->GetSession()))
+ if (!player && !handler->GetSession())
{
handler->PSendSysMessage(LANG_CMD_SYNTAX);
handler->SetSentErrorMessage(true);
return false;
}
- if (!param2)
- player = handler->GetSession()->GetPlayer();
- else
- {
- playerName = param2;
- if (normalizePlayerName(playerName))
- player = ObjectAccessor::FindPlayerByName(playerName);
- }
-
if (!player)
+ player = PlayerIdentifier::FromSelf(handler);
+
+ if (!player->IsConnected())
{
handler->PSendSysMessage(LANG_PLAYER_NOT_FOUND);
handler->SetSentErrorMessage(true);
return false;
}
- InstanceMap* map = player->GetMap()->ToInstanceMap();
+ InstanceMap* map = player->GetConnectedPlayer()->GetMap()->ToInstanceMap();
if (!map)
{
handler->PSendSysMessage(LANG_NOT_DUNGEON);
@@ -306,8 +251,6 @@ public:
return false;
}
- encounterId = atoi(param1);
-
if (encounterId > map->GetInstanceScript()->GetEncounterCount())
{
handler->PSendSysMessage(LANG_BAD_VALUE);