Core/Spells: Fix Corpse Explosion picking ghoul as a target without selection. (#83)

This commit is contained in:
Rival
2016-08-15 02:16:58 +04:00
committed by Shin
parent 7760bf753c
commit cdc96a7269

View File

@@ -1313,13 +1313,13 @@ class spell_dk_blood_gorged : public SpellScriptLoader
class CorpseExplosionCheck
{
public:
explicit CorpseExplosionCheck(uint64 casterGUID) : _casterGUID(casterGUID) { }
explicit CorpseExplosionCheck(uint64 casterGUID, bool allowGhoul) : _casterGUID(casterGUID), _allowGhoul(allowGhoul) { }
bool operator()(WorldObject* obj) const
{
if (Unit* target = obj->ToUnit())
{
if ((target->isDead() || (target->GetEntry() == NPC_DK_GHOUL && target->GetOwnerGUID() == _casterGUID))
if ((target->isDead() || (_allowGhoul && (target->GetEntry() == NPC_DK_GHOUL && target->GetOwnerGUID() == _casterGUID))
&& !(target->GetCreatureTypeMask() & CREATURE_TYPEMASK_MECHANICAL_OR_ELEMENTAL)
&& target->GetDisplayId() == target->GetNativeDisplayId())
return false;
@@ -1360,7 +1360,7 @@ class spell_dk_corpse_explosion : public SpellScriptLoader
void CheckTarget(WorldObject*& target)
{
if (CorpseExplosionCheck(GetCaster()->GetGUID())(target))
if (CorpseExplosionCheck(GetCaster()->GetGUID(), true)(target))
target = NULL;
_target = target;
@@ -1371,7 +1371,7 @@ class spell_dk_corpse_explosion : public SpellScriptLoader
WorldObject* target = _target;
if (!target)
{
targets.remove_if(CorpseExplosionCheck(GetCaster()->GetGUID()));
targets.remove_if(CorpseExplosionCheck(GetCaster()->GetGUID(), false));
if (targets.empty())
{
FinishCast(SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW);