From cd2c081a64d6af14e5b041777eedc1860e6928d5 Mon Sep 17 00:00:00 2001 From: Jelle Meeus Date: Thu, 24 Jul 2025 06:02:11 -0700 Subject: [PATCH] fix(Scripts/Northrend): Ulduar Mimiron plasma ball always target victim (#22543) Co-authored-by: Tereneckla --- .../Northrend/Ulduar/Ulduar/boss_mimiron.cpp | 16 +--------------- 1 file changed, 1 insertion(+), 15 deletions(-) diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp index 26f94defe..9823a3d9e 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp @@ -1760,21 +1760,7 @@ public: break; case EVENT_SPELL_PLASMA_BALL: if (!immobilized) - { - if (Phase == 3) - { - if (Unit* victim = me->GetVictim()) - me->CastSpell(victim, SPELL_PLASMA_BALL, false); - } - else - { - if (Unit* victim = SelectTarget(SelectTargetMethod::Random, 0, 27.5f, true)) - { - me->SetFacingToObject(victim); - me->CastSpell(victim, SPELL_PLASMA_BALL, false); - } - } - } + DoCastVictim(SPELL_PLASMA_BALL); events.Repeat(3s); break; case EVENT_SUMMON_BOMB_BOT: