Using IsGMAccount instead of direct check

This commit is contained in:
Yehonal
2016-09-01 14:53:40 +02:00
parent b86f955f8d
commit cd2417eb2f
7 changed files with 19 additions and 15 deletions

View File

@@ -83,7 +83,7 @@ public:
return false;
Player* target = handler->getSelectedPlayer();
if (!target || handler->GetSession()->GetSecurity() < SEC_GAMEMASTER)
if (!target || AccountMgr::IsGMAccount(handler->GetSession()->GetSecurity()))
target = handler->GetSession()->GetPlayer();
WorldPacket data(12);

View File

@@ -18,6 +18,7 @@ EndScriptData */
#include "Player.h"
#include "ReputationMgr.h"
#include "ScriptMgr.h"
#include "AccountMgr.h"
class modify_commandscript : public CommandScript
{
@@ -473,7 +474,7 @@ public:
}
Player* target = handler->getSelectedPlayerOrSelf();
if (handler->GetSession()->GetSecurity() < SEC_GAMEMASTER)
if (AccountMgr::IsGMAccount(handler->GetSession()->GetSecurity()))
target = handler->GetSession()->GetPlayer();
if (!target)
{
@@ -523,7 +524,7 @@ public:
}
Player* target = handler->getSelectedPlayerOrSelf();
if (handler->GetSession()->GetSecurity() < SEC_GAMEMASTER)
if (AccountMgr::IsGMAccount(handler->GetSession()->GetSecurity()))
target = handler->GetSession()->GetPlayer();
if (!target)
{
@@ -570,7 +571,7 @@ public:
}
Player* target = handler->getSelectedPlayerOrSelf();
if (handler->GetSession()->GetSecurity() < SEC_GAMEMASTER)
if (AccountMgr::IsGMAccount(handler->GetSession()->GetSecurity()))
target = handler->GetSession()->GetPlayer();
if (!target)
{
@@ -617,7 +618,7 @@ public:
}
Player* target = handler->getSelectedPlayerOrSelf();
if (handler->GetSession()->GetSecurity() < SEC_GAMEMASTER)
if (AccountMgr::IsGMAccount(handler->GetSession()->GetSecurity()))
target = handler->GetSession()->GetPlayer();
if (!target)
{
@@ -664,7 +665,7 @@ public:
}
Player* target = handler->getSelectedPlayerOrSelf();
if (handler->GetSession()->GetSecurity() < SEC_GAMEMASTER)
if (AccountMgr::IsGMAccount(handler->GetSession()->GetSecurity()))
target = handler->GetSession()->GetPlayer();
if (!target)
{