Using IsGMAccount instead of direct check

This commit is contained in:
Yehonal
2016-09-01 14:53:40 +02:00
parent b86f955f8d
commit cd2417eb2f
7 changed files with 19 additions and 15 deletions

View File

@@ -34,6 +34,7 @@
#include "WardenWin.h"
#include "WardenMac.h"
#include "SavingSystem.h"
#include "AccountMgr.h"
namespace {
@@ -516,7 +517,7 @@ void WorldSession::LogoutPlayer(bool save)
}
//! Broadcast a logout message to the player's friends
if (GetSecurity() < SEC_GAMEMASTER) // pussywizard: only for non-gms
if (AccountMgr::IsGMAccount(GetSecurity())) // pussywizard: only for non-gms
sSocialMgr->SendFriendStatus(_player, FRIEND_OFFLINE, _player->GetGUIDLow(), true);
sSocialMgr->RemovePlayerSocial(_player->GetGUIDLow());