Using IsGMAccount instead of direct check

This commit is contained in:
Yehonal
2016-09-01 14:53:40 +02:00
parent b86f955f8d
commit cd2417eb2f
7 changed files with 19 additions and 15 deletions

View File

@@ -1034,7 +1034,7 @@ void WorldSession::HandlePlayerLoginFromDB(LoginQueryHolder* holder)
}
// friend status
if (GetSecurity() < SEC_GAMEMASTER) // pussywizard: only for non-gms
if (AccountMgr::IsGMAccount(GetSecurity())) // pussywizard: only for non-gms
sSocialMgr->SendFriendStatus(pCurrChar, FRIEND_ONLINE, pCurrChar->GetGUIDLow(), true);
// Place character in world (and load zone) before some object loading