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Merge branch 'master' into Playerbot
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@@ -3096,6 +3096,8 @@ void InstanceMap::CreateInstanceScript(bool load, std::string data, uint32 compl
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if (data != "")
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instance_data->Load(data.c_str());
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}
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instance_data->LoadInstanceSavedGameobjectStateData();
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}
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/*
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