diff --git a/README.md b/README.md index 723a3c797..b4896eb36 100644 --- a/README.md +++ b/README.md @@ -23,7 +23,7 @@ We also believe in [software modularity](https://en.wikipedia.org/wiki/Modular_p ## Learning project AzerothCore is a learning project. -If you want to learn how to use C++, SQL, git, etc... you came to the right place! We will gladly to help you: **programming is our passion**. +If you want to learn how to use C++, SQL, git, etc... you came to the right place! We will gladly help you: **programming is our passion**. If you want to contribute, in [our wiki](https://github.com/azerothcore/azerothcore-wotlk/wiki) you fill find a lot of resources that will guide you. Also you can poke us in [our discord chat server](https://discord.gg/gkt4y2x). diff --git a/src/server/game/Maps/TransportMgr.cpp b/src/server/game/Maps/TransportMgr.cpp index 4bfae7434..1d0325cb1 100644 --- a/src/server/game/Maps/TransportMgr.cpp +++ b/src/server/game/Maps/TransportMgr.cpp @@ -403,52 +403,60 @@ void TransportMgr::SpawnContinentTransports() if (_transportTemplates.empty()) return; - uint32 oldMSTime = getMSTime(); - QueryResult result = WorldDatabase.Query("SELECT guid, entry FROM transports"); - uint32 count = 0; - if (result) - { - do - { - Field* fields = result->Fetch(); - uint32 guid = fields[0].GetUInt32(); - uint32 entry = fields[1].GetUInt32(); - - if (TransportTemplate const* tInfo = GetTransportTemplate(entry)) - if (!tInfo->inInstance) - if (CreateTransport(entry, guid)) - ++count; - - } while (result->NextRow()); - } - - sLog->outString(">> Spawned %u continent motion transports in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - - // pussywizard: preload grids for continent static transports + uint32 oldMSTime, count = 0; oldMSTime = getMSTime(); - result = WorldDatabase.Query("SELECT map, position_x, position_y FROM gameobject g JOIN gameobject_template t ON g.id = t.entry WHERE t.type = 11"); - count = 0; - if (result) + QueryResult result; + + if (sWorld->getBoolConfig(CONFIG_ENABLE_CONTINENT_TRANSPORT)) { - do + result = WorldDatabase.Query("SELECT guid, entry FROM transports"); + if (result) { - Field* fields = result->Fetch(); - uint16 mapId = fields[0].GetUInt16(); - float x = fields[1].GetFloat(); - float y = fields[2].GetFloat(); + do + { + Field* fields = result->Fetch(); + uint32 guid = fields[0].GetUInt32(); + uint32 entry = fields[1].GetUInt32(); - MapEntry const* mapEntry = sMapStore.LookupEntry(mapId); - if (mapEntry && !mapEntry->Instanceable()) - if (Map* map = sMapMgr->CreateBaseMap(mapId)) + if (TransportTemplate const* tInfo = GetTransportTemplate(entry)) + if (!tInfo->inInstance) + if (CreateTransport(entry, guid)) + ++count; + + } while (result->NextRow()); + } + + sLog->outString(">> Spawned %u continent motion transports in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + + if (sWorld->getBoolConfig(CONFIG_ENABLE_CONTINENT_TRANSPORT_PRELOADING)) + { + // pussywizard: preload grids for continent static transports + oldMSTime = getMSTime(); + result = WorldDatabase.Query("SELECT map, position_x, position_y FROM gameobject g JOIN gameobject_template t ON g.id = t.entry WHERE t.type = 11"); + count = 0; + if (result) + { + do { - map->LoadGrid(x, y); - ++count; - } + Field* fields = result->Fetch(); + uint16 mapId = fields[0].GetUInt16(); + float x = fields[1].GetFloat(); + float y = fields[2].GetFloat(); - } while (result->NextRow()); + MapEntry const* mapEntry = sMapStore.LookupEntry(mapId); + if (mapEntry && !mapEntry->Instanceable()) + if (Map* map = sMapMgr->CreateBaseMap(mapId)) + { + map->LoadGrid(x, y); + ++count; + } + + } while (result->NextRow()); + } + + sLog->outString(">> Preloaded grids for %u continent static transports in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } } - - sLog->outString(">> Preloaded grids for %u continent static transports in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void TransportMgr::CreateInstanceTransports(Map* map) diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 8be4f1000..dabae8389 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1300,6 +1300,9 @@ void World::LoadConfigSettings(bool reload) m_int_configs[CONFIG_BIRTHDAY_TIME] = sConfigMgr->GetIntDefault("BirthdayTime", 1222964635); m_bool_configs[CONFIG_MINIGOB_MANABONK] = sConfigMgr->GetBoolDefault("Minigob.Manabonk.Enable", true); + m_bool_configs[CONFIG_ENABLE_CONTINENT_TRANSPORT] = sConfigMgr->GetBoolDefault("IsContinentTransport.Enabled", true); + m_bool_configs[CONFIG_ENABLE_CONTINENT_TRANSPORT_PRELOADING] = sConfigMgr->GetBoolDefault("IsPreloadedContinentTransport.Enabled", false); + // call ScriptMgr if we're reloading the configuration sScriptMgr->OnAfterConfigLoad(reload); } diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h index d302ec89b..784d5138c 100644 --- a/src/server/game/World/World.h +++ b/src/server/game/World/World.h @@ -158,6 +158,8 @@ enum WorldBoolConfigs CONFIG_QUEST_IGNORE_AUTO_ACCEPT, CONFIG_QUEST_IGNORE_AUTO_COMPLETE, CONFIG_WARDEN_ENABLED, + CONFIG_ENABLE_CONTINENT_TRANSPORT, + CONFIG_ENABLE_CONTINENT_TRANSPORT_PRELOADING, BOOL_CONFIG_VALUE_COUNT }; diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index 7c14d0df4..af1ecce02 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -1450,6 +1450,27 @@ AccountInstancesPerHour = 5 BirthdayTime = 1222964635 +# +# IsContinentTransport.Enabled +# Description: Controls the continent transport (ships, zeppelins etc..) +# Default: 1 - (Enabled) +# +# + +IsContinentTransport.Enabled = 1 + +# +# IsPreloadedContinentTransport.Enabled +# Description: Should we preload the transport? +# (Not recommended on low-end servers as it consumes 100% more ram) +# and it's not really necessary to be enabled. +# +# Default: 0 - (Disabled) +# +# + +IsPreloadedContinentTransport.Enabled = 0 + # ###################################################################################################