Merge branch 'azerothcore:master' into Playerbot

This commit is contained in:
ZhengPeiRu21
2022-05-17 11:00:13 -06:00
committed by GitHub
28 changed files with 336 additions and 39 deletions

View File

@@ -376,7 +376,7 @@ void ScriptedAI::DoResetThreat()
return;
}
me->getThreatMgr().resetAllAggro();
me->getThreatMgr().ResetAllThreat();
}
float ScriptedAI::DoGetThreat(Unit* unit)

View File

@@ -233,6 +233,9 @@ public:
// Reset all aggro without modifying the threadlist.
void resetAllAggro();
// -- compatibility layer for combat rewrite
void ResetAllThreat() { resetAllAggro(); }
// Reset all aggro of unit in threadlist satisfying the predicate.
template<class PREDICATE> void resetAggro(PREDICATE predicate)
{

View File

@@ -407,11 +407,13 @@ void Guardian::InitSummon()
{
TempSummon::InitSummon();
Unit* m_owner = GetOwner();
if (m_owner->GetTypeId() == TYPEID_PLAYER
&& m_owner->GetMinionGUID() == GetGUID()
&& !m_owner->GetCharmGUID())
m_owner->ToPlayer()->CharmSpellInitialize();
if (Unit* m_owner = GetOwner())
{
if (m_owner->GetTypeId() == TYPEID_PLAYER && m_owner->GetMinionGUID() == GetGUID() && !m_owner->GetCharmGUID())
{
m_owner->ToPlayer()->CharmSpellInitialize();
}
}
}
Puppet::Puppet(SummonPropertiesEntry const* properties, ObjectGuid owner) : Minion(properties, owner, false), m_owner(owner) //maybe true?

View File

@@ -17369,7 +17369,7 @@ void Unit::Kill(Unit* killer, Unit* victim, bool durabilityLoss, WeaponAttackTyp
// Spirit of Redemption
// if talent known but not triggered (check priest class for speedup check)
bool spiritOfRedemption = false;
if (victim->GetTypeId() == TYPEID_PLAYER && victim->getClass() == CLASS_PRIEST)
if (victim->GetTypeId() == TYPEID_PLAYER && victim->getClass() == CLASS_PRIEST && !victim->ToPlayer()->HasPlayerFlag(PLAYER_FLAGS_IS_OUT_OF_BOUNDS))
{
if (AuraEffect* aurEff = victim->GetAuraEffectDummy(20711))
{