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Merge branch 'master' into Playerbot
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@@ -1266,7 +1266,7 @@ void Map::RemoveAllPlayers()
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{
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// this is happening for bg
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LOG_ERROR("maps", "Map::UnloadAll: player {} is still in map {} during unload, this should not happen!", player->GetName(), GetId());
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player->TeleportTo(player->m_homebindMapId, player->m_homebindX, player->m_homebindY, player->m_homebindZ, player->m_homebindO);
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player->TeleportTo(player->m_homebindMapId, player->m_homebindX, player->m_homebindY, player->m_homebindZ, player->GetOrientation());
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}
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}
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}
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