refactor(Core/AI): factory functions cleanup (#11779)

This commit is contained in:
IntelligentQuantum
2022-07-15 18:41:49 +04:30
committed by GitHub
parent 02fa20b638
commit cc52712ac1
35 changed files with 285 additions and 311 deletions

View File

@@ -19,33 +19,29 @@
#define ACORE_FACTORY_HOLDER
#include "Define.h"
#include "Dynamic/TypeList.h"
#include "ObjectRegistry.h"
#include "TypeList.h"
/*
* FactoryHolder holds a factory object of a specific type
/** FactoryHolder holds a factory object of a specific type
*/
template<class T, class Key = std::string>
template<class T, class O, class Key = std::string>
class FactoryHolder
{
public:
typedef ObjectRegistry<FactoryHolder<T, Key >, Key > FactoryHolderRegistry;
typedef ObjectRegistry<FactoryHolder<T, O, Key>, Key> FactoryHolderRegistry;
FactoryHolder(Key k) : i_key(k) { }
explicit FactoryHolder(Key const& k) : _key(k) { }
virtual ~FactoryHolder() { }
inline Key key() const { return i_key; }
void RegisterSelf(void) { FactoryHolderRegistry::instance()->InsertItem(this, i_key); }
void DeregisterSelf(void) { FactoryHolderRegistry::instance()->RemoveItem(this, false); }
void RegisterSelf() { FactoryHolderRegistry::instance()->InsertItem(this, _key); }
/// Abstract Factory create method
virtual T* Create(void* data = nullptr) const = 0;
virtual T* Create(O* object = nullptr) const = 0;
private:
Key i_key;
Key const _key;
};
/*
* Permissible is a classic way of letting the object decide
/** Permissible is a classic way of letting the object decide
* whether how good they handle things. This is not retricted
* to factory selectors.
*/
@@ -54,7 +50,6 @@ class Permissible
{
public:
virtual ~Permissible() { }
virtual int Permit(const T*) const = 0;
virtual int32 Permit(T const*) const = 0;
};
#endif

View File

@@ -23,20 +23,23 @@
#include <string>
#include <unordered_map>
#include <vector>
#include <memory>
/** ObjectRegistry holds all registry item of the same type
*/
template<class T, class Key = std::string>
class ObjectRegistry
class ObjectRegistry final
{
public:
typedef std::map<Key, T*> RegistryMapType;
typedef std::map<Key, std::unique_ptr<T>> RegistryMapType;
/// Returns a registry item
const T* GetRegistryItem(Key key) const
T const* GetRegistryItem(Key const& key) const
{
typename RegistryMapType::const_iterator iter = i_registeredObjects.find(key);
return ( iter == i_registeredObjects.end() ? nullptr : iter->second );
auto itr = _registeredObjects.find(key);
if (itr == _registeredObjects.end())
return nullptr;
return itr->second.get();
}
static ObjectRegistry<T, Key>* instance()
@@ -46,72 +49,34 @@ public:
}
/// Inserts a registry item
bool InsertItem(T* obj, Key key, bool override = false)
bool InsertItem(T* obj, Key const& key, bool force = false)
{
typename RegistryMapType::iterator iter = i_registeredObjects.find(key);
if ( iter != i_registeredObjects.end() )
auto itr = _registeredObjects.find(key);
if (itr != _registeredObjects.end())
{
if ( !override )
if (!force)
{
return false;
}
delete iter->second;
i_registeredObjects.erase(iter);
_registeredObjects.erase(itr);
}
i_registeredObjects[key] = obj;
_registeredObjects.emplace(std::piecewise_construct, std::forward_as_tuple(key), std::forward_as_tuple(obj));
return true;
}
/// Removes a registry item
void RemoveItem(Key key, bool delete_object = true)
{
typename RegistryMapType::iterator iter = i_registeredObjects.find(key);
if ( iter != i_registeredObjects.end() )
{
if ( delete_object )
{
delete iter->second;
}
i_registeredObjects.erase(iter);
}
}
/// Returns true if registry contains an item
bool HasItem(Key key) const
{
return (i_registeredObjects.find(key) != i_registeredObjects.end());
}
/// Inefficiently return a vector of registered items
unsigned int GetRegisteredItems(std::vector<Key>& l) const
{
unsigned int sz = l.size();
l.resize(sz + i_registeredObjects.size());
for (typename RegistryMapType::const_iterator iter = i_registeredObjects.begin(); iter != i_registeredObjects.end(); ++iter)
{
l[sz++] = iter->first;
}
return i_registeredObjects.size();
}
/// Return the map of registered items
RegistryMapType const& GetRegisteredItems() const
{
return i_registeredObjects;
return _registeredObjects;
}
ObjectRegistry() { }
~ObjectRegistry()
{
for (typename RegistryMapType::iterator iter = i_registeredObjects.begin(); iter != i_registeredObjects.end(); ++iter)
{
delete iter->second;
}
i_registeredObjects.clear();
}
private:
RegistryMapType i_registeredObjects;
RegistryMapType _registeredObjects;
// non instanceable, only static
ObjectRegistry() { }
~ObjectRegistry() { }
};
#endif