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fix(Scripts/BlackTemple): Reset Illidan threat with phase four. (#20125)
Init.
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@@ -316,6 +316,7 @@ struct boss_illidan_stormrage : public BossAI
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DoStopAttack();
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me->SetControlled(true, UNIT_STATE_ROOT);
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me->SetCombatMovement(false);
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DoResetThreatList();
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DoCastSelf(SPELL_DEMON_TRANSFORM_1, true);
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me->m_Events.AddEventAtOffset([&] {
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