Fixed hooks OnPlayerJoinArena and OnPlayerJoinBG

This commit is contained in:
Matteo Emili
2017-01-29 22:03:03 +01:00
committed by Yehonal
parent 25a38da1e3
commit cbdecc0828
3 changed files with 12 additions and 12 deletions

View File

@@ -872,10 +872,10 @@ class PlayerScript : public ScriptObject
virtual void OnEquip(Player* /*player*/, Item* /*it*/, uint8 /*bag*/, uint8 /*slot*/, bool /*update*/) { }
// After player enters queue for BG
virtual void OnPlayerJoinBG(Player* player, Battleground* bg) { }
virtual void OnPlayerJoinBG(Player* /*player*/) { }
// After player enters queue for Arena
virtual void OnPlayerJoinArena(Player* player, Battleground* bg) { }
virtual void OnPlayerJoinArena(Player* /*player*/) { }
//After looting item
virtual void OnLootItem(Player* player, Item* item, uint32 count, uint64 lootguid) { }
@@ -1205,8 +1205,8 @@ class ScriptMgr
void OnAfterPlayerSetVisibleItemSlot(Player* player, uint8 slot, Item *item);
void OnAfterPlayerMoveItemFromInventory(Player* player, Item* it, uint8 bag, uint8 slot, bool update);
void OnEquip(Player* player, Item* it, uint8 bag, uint8 slot, bool update);
void OnPlayerJoinBG(Player* player, Battleground* bg);
void OnPlayerJoinArena(Player* player, Battleground* bg);
void OnPlayerJoinBG(Player* player);
void OnPlayerJoinArena(Player* player);
void OnLootItem(Player* player, Item* item, uint32 count, uint64 lootguid);
void OnCreateItem(Player* player, Item* item, uint32 count);
void OnQuestRewardItem(Player* player, Item* item, uint32 count);